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Tilemap Collider 2D does not detect collisions when the Tile textures al...
How to reproduce:1. Open the “Tilemap_low_alpha_breaks_collider“ project2. Open the “SampleScene“3. Enter the Play Mode4. Observe th... Read more
Audio does not resume playing in Timeline when timeScale is set to 0 and...
How to reproduce:1. Open the “TimelineAudioBugReport.zip“ project2. Open the “TimelineAudioPauseBug“ Scene3. Enter Play Mode4. Press... Read more
Changes to Font Atlas Size are not saved when saving the project
Reproduction steps:1. Open the attached “BugRepro” project2. In the project window, select “Assets/_Fonts/FallbackFonts/NotoSans-Reg... Read more
[2021.3 only] ExecuteMethod uses cached data when running validations af...
Reproduction steps:1. Connect to the remote PC and open the project folder (see Internal notes)2. Check if the required files exist ... Read more
Imported Object section disappears after deselecting file from the Mater...
Steps to reproduce: Create a new URP project. Import the files in the attached Tree.zip. Select the Decal_and_Mesh_Detail.st file in... Read more
"Branch Group" tools have missing tooltips
h3. {color:#172b4d}How to reproduce:{color}1. Open the attached "SpeedTreeET"2. Open the "s" Scene3. In the Hierarchy, select the "T... Read more
[Android] Semaphore.WaitForSignal causes ~200ms stalls when Dithering No...
Steps to reproduce:1. Open the attached user's project "URPRepro.zip"2. Open "Assets/Materials/Background.shadergraph"3. Make sure t... Read more
[WebGL] Audio track with a loop point defined plays from the start when ...
Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/Scenes/SampleScene” scene3. Enter the Play mode4. Obs... Read more
Isometric Tilemap incorrectly sorts Tiles when Sort Order is set to "Bot...
Reproduction steps:1. Open the attached “TilemapSortingIssue.zip” project2. Open the “SampleScene”3. Observe the Tilemap Expected re... Read more
Short pause between loops in a WebGL-built project when looping an Audio...
How to reproduce:1. Open the attached “IN-84259” project2. Open the “SampleScene” Scene3. Enter Play mode4. Listen to the looping au... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved