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The right side of the Inspector flickers when undocked and resized by dr...
How to reproduce:1. Create a new Unity project2. Undock the Inspector3. Resize the Inspector by dragging the left side of it Expecte... Read more
Crash on DispatchMessageW when using FolderBrowserDialog
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the Play mode4. Focus a different window5. Close the FolderBrow... Read more
Silent crash when loading profiler binary information file
Reproduction steps:1. Create a new 3D project2. Open the profiler window (Window > Analysis > Profiler)3. Load binary informat... Read more
[16k Textures] The Texture is black on Mip 0 when the ASTC 6x6, 10x10, 1...
Reproduction steps:1. Open the “ReproProject“ project2. Select the “Assets/Images/map.png“ image in the Project window3. Select the ... Read more
“Prefab Mode in Context” in the Hierarchy disappears when undoing the ch...
How to reproduce:1. Open the attached project "Undoing Prefab.zip"2. Open Sample Scene>Canvas>Prefab Variant in the Hierarchy ... Read more
Nav Mesh Agent gets stuck and oscillate when traveling along edges and c...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene“ Scene3. Enter Play Mode4. In the S... Read more
[Linux][Wayland] Player elapsed time slows down when the windows is put ...
Reproduction steps:1. Open the attached “BugReport” project2. Click File > Build Settings…3. Build the project4. Launch the Playe... Read more
[iOS] .meta files within a .xcframework are included in a build
Steps to reproduce:1. Open the attached “1920323” project2. Build the project3. Compare the “<BuildPath>/Frameworks/Plugins/iO... Read more
Crash on JobQueue::ScheduleJobMultipleDependencies when adding UI Compon...
Reproduction steps:1. Open the attached “pupshoot.zip” project2. In the Project window navigate to the “Assets/FinishedCharacterSpri... Read more
Unity Mono Release mode JIT causes an error when using a MemoryMappedFile
How to reproduce:1. Make sure the attached “test.bin“ is installed2. Open the “IN-80870_repro“ project3. Open the “MemoryMappedFileE... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject