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Right Alt is registered as Left Ctrl when the keyboard layout is not Eng...
How to reproduce:1. Open the user-attached project “KeyboardInputTest”2. Open the “Start” scene3. Enter the Play Mode4. Press the L ... Read more
Crashes on "__pthread_kill" when trying to run the Editor tests on a dif...
Reproduction steps: Extract the attached project on M1 Mac Reboot the M1 Mac by pasting this command “sudo /usr/bin/fdesetup authres... Read more
Wrong collision normals with composite tillemap collider
See more information in this forum post: [https://forum.unity.com/threads/wrong-collision-normals-with-composite-tillemap-collider-a... Read more
"Texture creation failed" error when using Integer texture formats
Reproduction steps:1. Open the user’s attached project “ticket-1358812-decal-dbuffer.zip”2. Enter Play mode Expected result: The mul... Read more
MeshSkinning.Update takes too much time to execute
How to reproduce:1. Open the attached “2021GPUSkinning” project2. Select “Window” → “Analysis” → “Profiler” in the main menu3. Make ... Read more
MacOS Build does not give a prompt to authorize Camera usage
How to reproduce:1. Open the user-attached “EAL-PersonDetection.zip“ project from Google Drive2. Build the project3. Open the Build4... Read more
Entities TreeView clashes with UIElements.TreeView
Steps to reproduce: Open a new project in version 2022.1.3f1 Add the entities package by name from com.unity.entities Expected resul... Read more
IME languages are not recognized when entering input in Mobile and WebGL...
Open the attached project "InputAndTMPInput-TestProject.zip" In File > Build Settings make sure that the WebGL Platform is select... Read more
IME languages are not recognized when entering input in Mobile and WebGL...
Open the attached project "InputAndTMPInput-TestProject.zip" In File > Build Settings make sure that the WebGL Platform is select... Read more
Variable values in script are not updated after entering Play Mode for f...
How to reproduce:1. Open attached project2. In Editor open any Scene (e.g. Assets/Scenes/GameScene)3. Create any object in Hierarchy... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask