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stackalloc int[0] returns incorrect result when the project is built wit...
How to reproduce:1. Open user-attached project “TestStackalloc”2. Click Build And Run3. Observe the Console Expected result: The log... Read more
Returned "TimeSpan" value is 0 when the Test Runner tests have been com...
How to reproduce:1. Open the attached user project2. Open the Test Runner (Window > General > Test Runner)3. Select PlayMode a... Read more
GameObject children move un-accordingly when moving the parent GameObjec...
How to reproduce:1. Open the attached user project2. Open Scene “Playground“ (Assets/StarterAssets/ThirdPersonController/Scenes)3. S... Read more
[Linux] Editor crashes at "GeometryBuffersBase::GetRuntimeMemorySize()" ...
How to reproduce:1. Open the user-attached project (BlockTuggers.zip)2. Make sure the "Initialization" scene is open3. Open the "Pro... Read more
Tags remove option "-" (minus) is active even tag item isn't selected
How to reproduce: Open HUB; Create a new project; In the "Hierarchy" window add some object; Go to "Inspector" window and find "Tag"... Read more
Lowering Cloud Layer channel opacity beyond a certain threshold results ...
Steps to reproduce: Download and open the attached project (Bug-HDRP-CloudLayer.zip) Select the Sky and Fog Volume In the Cloud Laye... Read more
[UIToolkit] Label pushes the text field input out of the window bounds
Reproduction steps:1. Open the user's attached project2. Open Tool > Layer Finder3. Select "Find Unknown Layers" Expected result:... Read more
"TouchScreenKeyboard.hideInput" triggers numerous errors & breaks functi...
Reproduction steps: Open the user’s attached project Go to Window > Analysis > Android LogCat to open the LogCat window Build ... Read more
Light's Culling Mask does not work with Scriptable Renderer Feature when...
How to reproduce:1. Open the user’s attached project2. Open the Game window and observe the Cube3. In the Hierarchy window select th... Read more
“UnityException: Could not find the requested Platform Texture Settings”...
Steps to reproduce:1. Open the user’s project2. Navigate to AllIn1VfxToolkit → Demo & Assets → Textures → Trails3. Select any te... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- UITK TextField value is overwritten incorrectly by the converter result when Binding Mode is set to "To Source"
- Out of memory crash when selecting more than 80000 Assets simultaneously
- UI Toolkit Button text is not rendered when the Button has fixed height with specific Icon font