Search Issue Tracker

1
votes
Fixed

Wheelcollider is broken on a scaled game object

Physics

-

Jul 24, 2014

-

Version/s: 5.0.0a18

To reproduce: 1. Open attached project 2. Open broken scene 3. Check out sphere game object Expected result: The Wheelcollider allig... Read more

1
votes
Fixed

Changing QualitySettings in batchmode causes a crash

Deployment Management

-

Jul 24, 2014

-

Version/s: 4.5.0f6

To Reproduce: 1. Open the attached build, or add this line "QualitySettings.vSyncCount = 0;" to a new script. 2. Build & Run on O... Read more

0
votes
Fixed

Cloth leaks Mesh objects

Physics

-

Jul 24, 2014

-

Version/s: 5.0.0a18

1. Open attached project 2. Open cloth collisions scene 3. Select Cloth 4. Save the scene 5. Observe console If you select another ... Read more

0
votes
Fixed

Undo does not work on painted Cloth Constraints in scene view

Physics

-

Jul 24, 2014

-

Version/s: 5.0.0a18

To reproduce: 1. Open attached project 2. Open any scene in it 3. Select cloth in the scene 4. paint cloth constraints on it 5. Undo... Read more

0
votes
Fixed

[OSX] Crash while switching scene view between full and windowed screen

Window management

-

Jul 24, 2014

-

Version/s: 4.6.0b13

1. Create new project 2. Move mouse to scene view 3. Using trackpad use pinch-zoom function, to make scene view full screen 4. With ... Read more

0
votes
Fixed

Enabling objects with configurable joints affects other game objects wit...

Physics

-

Jul 23, 2014

-

Version/s: 5.0.0a18

To reproduce: 1. Open attached project 2. Open "physicsTest" scene 3. Select "enableMeWhileTheSpringsWobble" game object 4. Press p... Read more

0
votes
Fixed

Ambiguous errors thrown when outputting moderately long strings to the d...

Editor - Other

-

Jul 23, 2014

-

Version/s: 5.0.0a17

To Reproduce: 1. Open the the attached 'repro a17' zip, open & run 'ReproScene'. 2. Run observe the "count <= std::numeric_limits<U... Read more

1
votes
Fixed

Lightmaps are brighter for portable devices in editor on Windows

Global Illumination

-

Jul 23, 2014

-

Version/s: 4.5.1f3

After baking lightmaps in editor, they are shown more brightly in android or iPhone editor mode. When built, they look normal again.... Read more

1
votes
Fixed

Changes made to material in runtime don't revert back after stopping run...

Graphics - General

-

Jul 23, 2014

-

Version/s: 4.5.0f6

To reproduce: 1. Open attached project 2. Open "TestScene" scene 3. Press play 4. Click on "Set to red" 5. Cube turns red 6. Stop t... Read more

0
votes
Fixed

When Visual Studio Ultimate 2013 is set as script editor with VS Shell 2...

Editor - Other

-

Jul 23, 2014

-

Version/s: 4.5.2f1

To reproduce: 1) Have both Visual Studio Ultimate 2013 and Visual Studio Shell 2010 installed. 2) Set Visual Studio Ultimate 2013 as... Read more