Search Issue Tracker

0
votes
Duplicate

[URP] Editor crashes in specific scene after changing RP version

Package: Scriptable Render Pipeline Universal

-

Dec 03, 2019

-

Version/s: 7.1.6

Reproduction steps:1. Open "1202867" Project2. Change the Package Version of "Universal Render Pipeline" to some different version t... Read more

0
votes
Fixed

Object selector (binding) on a track do not show the bound object

Package: Timeline

-

Dec 03, 2019

-

Version/s: 1.2.4

1) Create a new gameObject2) Open the timeline window (Window->Sequencing -> timeline)3) In the timeline window, click on Crea... Read more

0
votes
Fixed

Default Vector1 value in blackboard can't be edited via mouse drag

Package: Shader Graph

-

Dec 03, 2019

-

Version/s: 7.1.6

To reproduce:1. Open shader graph asset2. Add a vector1 property3. Notice that you can't change the default via mouse drag Read more

0
votes
Not Reproducible

[Editor] Prefab values are not being saved when changing and saving pref...

Scene Management

-

Dec 03, 2019

-

Version/s: 2019.3.0f1

To reproduce:1. Open attached project2. Open Level0 variant3. Edit the position of the LevelEnd GameObject4. Save the changes5. Choo... Read more

1
votes
Fixed

Batch mode async method invoked from -executeMethod unexpectedly termina...

Scripting

-

Dec 03, 2019

-

Version/s: 2019.2, 2019.2.13f1, 2019.3

How to reproduce:1. Extract "AsyncExecuteAndWait.zip" project2. Open the project (the Library must be rebuilt with every Unity versi... Read more

0
votes
Not Reproducible

Baking lightmaps with cache server enabled returns incorrect lightmaps

Progressive Lightmapper

-

Dec 03, 2019

-

Version/s: 2019.3.0f1

When baking lighting in a project using the cache server, the lightmaps are ok during the bake but at the end when files get saved o... Read more

0
votes
Fixed

[Subgraphs] Exposing an output make it impossible to open the VFX using ...

Package: Visual Effect Graph

-

Dec 03, 2019

-

Version/s: 7.1.6

Repro steps:1. Create a new VFX asset and open it2. Create a node (i.e. Add), right click on it and convert it to a subgraph operato... Read more

3
votes
Fixed

UnityEngine.Events : InvalidOperationException: EnsureRunningOnMainThrea...

Package: Test-Framework

-

Dec 03, 2019

-

Version/s:

When updating a project from 2019.3 (where all tests pass) to 2020.1.0b15. Test now fail with the below errors. InvalidOperationExce... Read more

0
votes
Duplicate

[Outputs] Lit particles do not support the 'After Post Processing' rende...

Package: Visual Effect Graph

-

Dec 03, 2019

-

Version/s: 7.1.1

Repro steps:1. Create a new VFX2. Convert the output to a Lit Quad output3. Select the output and in the inspector click on the HDRP... Read more

3
votes
Not Reproducible

[SRP][XR][Oculus Quest][Oculus Go] Only left eye is rendered with both S...

XR SDK

-

Dec 03, 2019

-

Version/s: 2019.3, 2019.3.0f1, 2020.1

Repro steps:1. Open attached project2. Build and run on Oculus Quest/Go3. Observe the Game View in the headset Actual: The right eye... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.