Search Issue Tracker
InputField with maximum number of characters doesn't accept 'replacement...
Steps to repro: 1. Play the Untitled scene. 2. Type "12". Select all characters, and then type "3". The input field shows "3". 3... Read more
InputField.onValidateInput event called twice after every edit
To Reproduce: 1. To Reproduce open & run the attached project. 2. Type a single character into the input field, observe that onVal... Read more
Unity doesn't automatically recompile scripts after canceling a quit
To Reproduce: 1. Create a new script. 2. Delete/Change any object in the scene, click CMD/CTRL+Q and then Cancel in the 'Do you wa... Read more
Documentation error in Scripting Reference's Coroutine page
http://docs.unity3d.com/ScriptReference/Coroutine.html The example code given in scripting reference is wrong. Coroutines cannot be ... Read more
After adding new tree to the project - unable to close Unity
After adding new tree to the project - unable to close Unity 2) How can we reproduce it using the example you attached Regression (... Read more
When TextGenerator generates vertices for geometry specified by the <qua...
To reproduce: 1. Open attached project 2. Open the examplebug scene 3. Select the Text object 4. Enable Textured Wire view in the s... Read more
If CanvasRender.SetVertices is passed null, it results in a guaranteed c...
To reproduce this bug: 1. Open a new project 2. Create any gameobject 3. Add the attached OtherImage script component, which sets ... Read more
StreamingAssets not shown in Editor
To reproduce: 1) Make new project 2) Create "StreamingAssets" folder(either through Unity or Explorer) 3) Refresh Unity(if folder wa... Read more
Building any iOS or OS X app will not render anything at all
Bug repro'd on 4.6b16 OSX 10.8.5 Standalone, did not repro on iOS 7.1.2 or Win7. Recommend build be attempted for iOS on 10.9.3 to ... Read more
Standard shader: Shiny surfaces appear black, if scene has no default re...
Standard shader: Glossy (metal) surfaces appear black, if scene has no default reflection set. Since we're talking on PBR, I assume ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Keywords are not detected when defined in include files
- Right-clicking on Blackboard and Graph Inspector calls the contextual menu of the workspace
- [Android][Vulkan]Shader casting issue occurs when using Snapdragon devices with the Vulkan Graphics API
- "Paste" option is available in Shader Graph contextual menu even when the clipboard has unrelated item
- Editor crashes when debugging a for loop