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[Matchmaking] Connection drop on the second connection attempt
Reproduction steps:1) Open user's attached project2) Configure Multiplayer settings in "Services" window3) Build and run project on ... Read more
[Serialization] Object reference becomes undefined when struct is serial...
Steps to reproduce: 1. Open attached project2. Open scene "Main"3. Run it4. Notice NullReferenceException - it's caused when struct ... Read more
Switching the graphics API causes the Editor tabs to become unresponsive...
Switching the graphics API causes the Editor tabs to become unresponsive until the user clicks a button/scene view 1. What happened ... Read more
Directional light set to Mixed baking mode affects static game objects w...
To reproduce:1. Open the project attached by the user2. Bake Lighting3. Select "Directional light" game object4. Change Color parame... Read more
The Editor crashes after launching the project or switching substance fr...
Steps to reproduce the issue:1. Download and open attached project.2. Notice that after a few seconds Unity Editor crashes on: #0 0x... Read more
WebGL build does not call Interface functions for native render plugins
Steps to reproduce:1. open users attached project and build for WebGL2. play it Expected: visual effectsActual: plugin does not func... Read more
[TiltShift Shader] - SmallDiscKernel Samples Array is not used to Improv...
To reproduce the issue follow the steps:1. Create new project2. Import Standard Image Effects assets package3. Open "TiltShiftHdrLen... Read more
multiple light spots cause other light spots to disappear
There are 8 identical lamps in the scene, all of them have Light (Spot) component. Only half of the lamps work. Steps to reproduce (... Read more
Accessing transform.hasChanged flag in OnBeforeSerialize crashes on pref...
Steps to reproduce the issue:1. Open attached project.2. Open scene named "Crash".3. Drag and drop game object named "PREFAB_ME" fro... Read more
AssetBundle size reduces after rebuilding it via cmd
How to reproduce:1. Open the attached project2. Copy the 001 - Bulbasaur folder under assets/crawl to somewhere else for reuse3. Del... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code