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0
votes
By Design

Objects are rendered black in the Scene view when the data of the vertex...

Mesh

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Feb 24, 2022

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Version/s: 2019.4, 2019.4.30f1, 2020.3, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached 'qTangents Reproduction Project' project2. Open the 'Sample Scene'3. Make sure the 'USE_WEIG... Read more

0
votes
Fixed

Ambiguous method error when asmdef only targets Editor

Mono

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Mar 01, 2022

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Version/s: 2021.2, 2021.2.12f1, 2022.1.0b7, 2022.2.0a1

Reproduction steps:1. Open the user's project Expected result: there are no errorsActual result: there is an error "error CS0121: Th... Read more

0
votes
Third Party Issue

Title bar doesn't get updated to <Vulkan> when using Vulkan Graphics API...

Vulkan

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Feb 09, 2022

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Version/s: 2019.4, 2020.3, 2021.1.28f1, 2021.2, 2022.2

Reproduction steps:1. Create a new 3D project2. In Edit &gt; Project Settings find Graphics APIs for Windows3. Add Vulkan4. Observe ... Read more

5
votes
Active

Particle trail dies when particle is killed through code when "Die With ...

Visual Effects - Legacy

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Feb 23, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.10f1, 2022.1, 2022.2

Reproduction steps:1. Download and open the attached "GetSetParticlesIsKillingTrails.zip" project2. In the Hierarchy window, select ... Read more

0
votes
Fixed

EditorApplication.hiearchyWindowItemOnGUI callback isn't called when scr...

Scene Hierarchy

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Feb 14, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.8f1, 2022.1, 2022.2

How to reproduce:1. Open the user's attached "UnityBugRepo" project2. Open the "SampleScene" and "SampleScene2" Scenes additively3. ... Read more

0
votes
Fixed

Objects which are instantiated as Children and have HideFlags.DontSave f...

Scene Management

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Apr 16, 2022

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Version/s: 2019.4, 2020.3, 2021.2.18f1, 2021.3, 2022.1.0a16, 2022.2

Reproduction steps:1. Open "CubeTest" project2. Open "Test" Scene3. Select the "TestScript" Object in the Hierarchy4. Enable the "Te... Read more

0
votes
Fixed

Crash when having a PSB prefab in the scene and pressing "Take Sample" i...

Mono

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Feb 24, 2022

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Version/s: 2019.4, 2020.3, 2020.3.29f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached project2. Add "Assets/PSB/TestPSB" prefab to the scene3. Open the Profiler4. Enter Pl... Read more

0
votes
Active

Materials appear white when importing model as .jas file

Asset-Importers

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Jan 21, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached 'importMaterialTest' project2. Open the 'SampleScene'3. Observe the 'Test (Jas)' GameObject ... Read more

0
votes
By Design

GameObject light limits are affected by non-effective Light Layer

URP Features

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Feb 28, 2022

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Version/s: 2021.2, 2021.2.12f1, 2022.1, 2022.2

How to reproduce:1. Open the user's attached project2. Open scene Scenes/BreakLightLayers3. In the Hierarchy window, double-click th... Read more

0
votes
Postponed

Enum, Long, Double, Decimal, byte, or char values are not available when...

uGUI

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Jan 12, 2022

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Version/s: 2019.4, 2020.3, 2020.3.0f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. In the Hierarchy window, select "GameObject"4... Read more

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