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The UI system ignores both values when the default value is specified in...
Reproduction steps:1. Open the “USS_variablebug.zip” project2. Open the “Example.uxml” by double-clicking it in the Project window3.... Read more
Crash on RayTracingShadersSetupLoop::SetupProceduralInstanceShaders when...
Reproduction steps:1. Open the attached “ReproProj” project Expected result: The project opensActual result: The Editor crashes Repr... Read more
Gradle error is thrown when attempting to build empty URP Android project
Reproduction steps:1. Create a new “3D (URP)” project2. Open Build Profiles window (File > Build Profiles)3. Select “Android” pla... Read more
[Android][GameActivity] Half of the screen flickers with black color whe...
Steps to reproduce: 1. Open the "ScreenOrientation.zip" project 2. Go to File > Build Profiles and switch to the Android Platform... Read more
[WebGPU] 32bit floating point RenderTexture blending is not working when...
Reproduction steps:1. Open the attached “WebGPUFloatingPointBlendBug” project2. Open the “Assets/Scenes/SampleScene” scene3. Enter t... Read more
Vector and Vector<T> do not receive hardware acceleration
Reproduction steps:1. Open the attached “VectorIntrinsicBug” project2. Observe the Console logs Expected Result: “Vector.IsHardwareA... Read more
"Failed to resolve assembly" error is thrown and the Build fails when th...
Reproduction steps:1. Open the attached “SourceGenerator” project2. Build and Run3. Observe the results Expected Result: The build s... Read more
[Linux] Prefab models are not rendering in Editor
How to reproduce:1. Open the attached "Angialo.zip" project2. Navigate to Assets -> Prefabs -> Enemies3. Observe "Demonboss_A.... Read more
Prefab previews in the Project window sometimes show incorrectly
How to reproduce:1. Open the attached "Angialo.zip" Project2. Navigate to Assets -> Prefabs -> Enemies3. Observe the Previews ... Read more
UI Toolkit Debugger's box model does not display the content after the p...
Steps to reproduce: Open a Unity project Open the UI Toolkit Debugger via Window > UI Toolkit > Debugger In the 'Select a pane... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked