Search Issue Tracker

Fixed

Fixed in 2022.3.28f1

Votes

0

Found in

2022.3.27f1

Issue ID

UUM-77292

Regression

No

Crash on RayTracingShadersSetupLoop::SetupProceduralInstanceShaders when opening a project with Ray-Traced Contact Shadows enabled

--

-

Reproduction steps:
1. Open the attached “ReproProj” project

Expected result: The project opens
Actual result: The Editor crashes

Reproducible with: 2022.3.26f1, 2022.3.27f1
Not reproducible with: 2021.3.41f1, 2022.3.25f1, 6000.0.14f1
Fixed in: 2022.3.28f1

Reproducible on: Windows 10
Not reproducible on: macOS 14.6 (M1 Max)

First few lines of the stack trace:
0x00007FF76559D959 (Unity) RayTracingShadersSetupLoop::SetupProceduralInstanceShaders
0x00007FF765598658 (Unity) RayTracingShadersSetupLoop::IntegrateMainThread
0x00007FF7655953BE (Unity) RayTracingShadersSetupLoop::Execute
0x00007FF7655A83DA (Unity) RayTracingAccelerationStructure::SetInstanceShaders
0x00007FF7655888AD (Unity) RayTracingShader::BeforeDispatch
0x00007FF765589AE6 (Unity) RayTracingShader::DispatchRays
0x00007FF7653785F4 (Unity) RenderingCommandBuffer::ExecuteCommandBufferWithState
0x00007FF7653764FA (Unity) RenderingCommandBuffer::ExecuteCommandBuffer
0x00007FF7653EF816 (Unity) ScriptableRenderContext::ExecuteScriptableRenderLoop

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.