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The Sorting Group component sorts GameObjects incorrectly in the Prefab ...
How to reproduce:1. Open the “SortingGroupBug“ project2. Open the “Scene“ scene3. Open the “Canvas/Prefab_UIEnvironment“ Prefab in t... Read more
"Invalid value for font MissingAssetReference" is logged when selecting ...
How to reproduce:1. Create a new Unity project and import "Dragon Crashers - UI Toolkit Sample" into the project2. In the Project wi... Read more
Turning off "Preload Audio Data" results in an "Cannot create FMOD::Soun...
How to reproduce:1. Open the attached “IN-81310” Project2. Open the “TestAudioAssetBundle” scene3. Enter Play mode4. Select the “Pre... Read more
[Android][iOS] Untracked Memory and Empty Heap Space take up twice as mu...
How to reproduce:1. Open the attached “IN-79700.zip” project with 2021.3.35f1 or older versions2. Open the Build Settings window (Fi... Read more
UI Toolkit Debugger button to open 'Dynamic Atlas Viewer' named 'Texture...
Steps to reproduce: Open a Unity project Open the UI Toolkit Debugger via Window > UI Toolkit > Debugger Observe the toolbar A... Read more
UI Toolkit Debugger button to open 'Dynamic Atlas Viewer' named 'Texture...
Steps to reproduce: Open a Unity project Open the UI Toolkit Debugger via Window > UI Toolkit > Debugger Observe the toolbar A... Read more
"Dragon Crashers - UI Toolkit" has a corrupted profile icon in Player
How to reproduce:1. Create a new Unity project and import "Dragon Crashers - UI Toolkit Sample" into the project2. Build And Run the... Read more
[Android] The Player application freezes and crashes when minimizing and...
How to reproduce:1. Open the attached “IN-78481.zip” project2. Open the Build Settings window (File → Build Settings)3. Switch the B... Read more
When picking element with UI Toolkit Debugger, the picked button is pressed
Steps to reproduce: Open a Unity project Open the UI Toolkit Debugger via Window > UI Toolkit > Debugger Select 'Toolbar' unde... Read more
PBR DoF doesn't support bokeh shape (blade count)
The PBR depth of field is not consistent with the regular depth of field because the shape of the bokeh is different. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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