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Under Consideration for 2021.3.X, 2022.3.X, 6000.0.X

Votes

2

Found in

2021.3.41f1

2022.3.40f1

6000.0.13f1

Issue ID

UUM-77163

Regression

No

Turning off "Preload Audio Data" results in an "Cannot create FMOD::Sound instance for clip" error when AudioClip is loaded from an asset bundle

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How to reproduce:
1. Open the attached “IN-81310” Project
2. Open the “TestAudioAssetBundle” scene
3. Enter Play mode
4. Select the “PreloadOff” button in the UI
5. Observe the error in the Console window

Expected result: Using an Asset Bundle for loading Audio Clips causes no issues whether “Preload Audio Data” is turned on or off
Actual result: Turning off “Preload Audio Data” makes audio playback fail

Reproducible in: 2021.3.41f1, 2022.3.40f1, 6000.0.13f1

Reproducible on: Windows 10, Windows 11
Not reproducible on: No other environments tested

Notes: also reproducible in Player

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