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Under Consideration for 2021.3.X, 2022.3.X, 6000.0.X
Votes
2
Found in
2021.3.41f1
2022.3.40f1
6000.0.13f1
Issue ID
UUM-77163
Regression
No
Turning off "Preload Audio Data" results in an "Cannot create FMOD::Sound instance for clip" error when AudioClip is loaded from an asset bundle
How to reproduce:
1. Open the attached “IN-81310” Project
2. Open the “TestAudioAssetBundle” scene
3. Enter Play mode
4. Select the “PreloadOff” button in the UI
5. Observe the error in the Console window
Expected result: Using an Asset Bundle for loading Audio Clips causes no issues whether “Preload Audio Data” is turned on or off
Actual result: Turning off “Preload Audio Data” makes audio playback fail
Reproducible in: 2021.3.41f1, 2022.3.40f1, 6000.0.13f1
Reproducible on: Windows 10, Windows 11
Not reproducible on: No other environments tested
Notes: also reproducible in Player
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