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[ImageEffects] HistogramCompute implicit vector type truncations
Console warnings: Shader warning in 'HistogramCompute.compute': 'UnityObjectToViewPos': implicit truncation of vector type at UnityC... Read more
[Crash] Dragging a Prefab from one scene and dropping onto another scene...
Steps to repro:- Launch the attached project- Load the placeholder scene from the scenes folder- Now add the Zone1 scene additively-... Read more
[ImageEffects] FXAA/SMAA causes build fail with "marked with HideFlags.D...
FXAA and SMAA cause build fails with "marked with HideFlags.DontSave but is included in the build". Repro: 1) Open project and build... Read more
[ImageEffects] FXAA and LensAberrations need pragma target 3.0 (fails build
Including FXAA or Lens Aberrations fails a build due to SM2 compilation. Needs pragma target 3.0. Fails because of texlod and too ma... Read more
[DX11][5.3]Objects in scene view become impossible to select if scene c...
Steps to reproduce: 1. Open attached project "WaterReflection.zip"2. Open scene "repro"3. In scene view click on cube to select it4.... Read more
[Android]App crashes on launch during the loading of Asset Bundles on Mo...
To reproduce:1) Open attached project (ReadyToBuild one)2) Build and run on device (everything is already set in the project)3) It w... Read more
[SpeedTree][LOD][Inspector] LOD renderer preview is not displayed for .s...
Steps to reproduce: 1. Open Unity;2. Create new project;3. Import attached 'testBroadleafPreview.unitypackage';4. Select 'Broadleaf_... Read more
[Linux Editor] Editor crashes when maximizing Scene view using Shift+Space
Steps to reproduce:1) Open the attached project or create a new one.2) With cursor over Scene view, press Shift+Space.- Repeat the l... Read more
[5.4 regression] Hair_Standard shader doesnt work in "Blacksmith: Charac...
Reproduction steps:1.Download and import "The Blacksmith: Characters" from the asset store2.Put VolundModel and Challenger_prefab in... Read more
[MemoryLeak] Mono memory increases when switching scenes
Steps to reproduce:1. Open the attached project 'case_769695-memory2'2. Open one of the attached scenes and play3. Open the Profiler... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Builder] Hierarchy Window's Show Attached StyleSheets view option does not display used StyleSheets
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open