Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0b5
Issue ID
635602
Regression
Yes
Render textures seem to be incredibly slow on OS X
To reproduce:
1. Open attached project
2. Open test scene
3. Change the Itariations slider
Expected result: The performance is at least somewhat consistent against different platforms.
Actual result: MAC OS performance is much worse.
This problem happens in a lot of projects on OS X, even if they are just using the standard SSAO and DOF effects with no other image effects on the camera.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
Add comment