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[Shader Graph] Position node "Object" is not consistent when GameObjects...
How to reproduce: 1. Open the user's attached "WSPositionIssue" project 2. Open the Scene "SampleScene" 3. Inspect the Cubes in the ... Read more
[Shadergraph][11.x] Placing a property onto the graph in a subgraph thro...
Repro steps: 1. Create a subgraph 2. Create a property 3. Drag the property onto the graph Expected result: no error Actual result: ... Read more
[ShaderGraph] Dragging an individual property in the Blackboard doesn't ...
How to reproduce: 1. Open the user's attached "ShaderGraphLargeAmountOfProperties.zip" project 2. Double-click the "ShaderGraph_Prop... Read more
[Stacks] Changing targets in the internal inspector does not undo properly
Note: fix will need backport to 9.x.x Repro steps: 1. Create a new Universal Unlit shadergraph 2. change the targets in the interna... Read more
[Stacks] Dragging a stack node into a group throws an error
Note: fix will need backport to 9.x.x Repro steps: 1. Create a Universal Unlit shader 2. Create an Add node 3. Right click the add ... Read more
[Stacks] Dragging a Stack Container into a group throws error
Note: also needs to be fixed in 20.1/9.x.x Repro steps: 1. Create a new Universal Unlit shadergraph 2. Create an Add node 3. Right ... Read more
[Shadergraph] After resizing Shadergraph window, Internal Inspector bott...
Repro steps: 1. Create a new shader graph 2. Make the graph inspector visible 3. Change the bounds of the Shadergraph window (either... Read more
A Shader is displayed incorrectly when it is used as a material
Steps to reproduce: 1. Open the attached project “BrokenShader.zip“ 2. Select the “Assets/skybox.mat“ material 3. In the Inspecto... Read more
Unlit shadergraph does not work in UI screenspace-overlay mode
Steps to reproduce: - Open OutdoorsScene in the attached project - Compare UI rendering in scene view VS game view Expected: All 3 ... Read more
Material broken when multiplying it's color with an identity matrix
Reproduction steps: # Open the attached project # Open the “/Assets/Scenes/SampleScene.unity” Scene # Observe the Cube GameObje... Read more
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