Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
Master ( 2d24394584)
Issue ID
1257056
Regression
No
[Shadergraph] After switching SRPs, shadergraphs with both URP and HDRP targets must be reimported to update GUI
Note: also needs to be fixed in 9.x.x
Repro steps:
1. Use a project with both HDRP and Universal RP
2. set an HDRP asset as the current pipeline asset
3. Create a new HD Lit shadergraph
4. Add Universal RP to the targets of said shadergraph, save the shadergraph
5. Make a material from said shadergraph
6. Switch the current pipeline to a Universal RP pipeline asset
7. Click the material and view the GUI in the inspector
Expected result: the GUI is for the Universal RP target
Actual result: the GUI is for the HDRP target still even though the current pipeline asset is Universal RP
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
This is a duplicate of issue #1276432