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0
votes
Fixed

5.4.director crash

Global Illumination

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Feb 19, 2016

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Version/s: 5.4.0b7

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0
votes
Fixed

System.Threading.Monitor.Wait() prematurely aborted when debugger is att...

Scripting

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Feb 18, 2016

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Version/s:

Description / Repro Steps:UnityVS debugger is causing threads that are suspended via calls to System.Threading.Monitor.Wait() to be ... Read more

0
votes
Fixed

[VR|Oculus] Light Halo is headtracked

VR

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Feb 18, 2016

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Version/s: 5.3.2p3

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0
votes
Fixed

Duplicating large amounts (5000) of items in the hierarchy takes a few m...

Project Browser/Hierarchy

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Feb 18, 2016

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Version/s: 5.4.0b6

To reproduce the issue follow the steps:1. Open "New Unity Project" project user have attached2. Open the "Profiling" scene3. Press ... Read more

0
votes
Fixed

SubEmitters appear far away from their spawn position if particles are d...

Shuriken

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Feb 18, 2016

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Version/s: 5.3.2p3

Steps to reproduce: 1. Open attached project2. Open scene "DemoSceneParticleSystem"3. In hierarchy, select "ParticleSystems/Lightnin... Read more

0
votes
Fixed

[Android][Particles] Particles using mesh render flicker on Samsung Gala...

Android

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Feb 18, 2016

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Version/s: 5.3.1p3

Reproduction steps:1) Open attached project "TestMeshParticles"2) Build and run scene "MainScene" on an android device--- After abou... Read more

0
votes
Fixed

[Shuriken] Size over lifetime using separate axes works only on the X axis

Shuriken

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Feb 18, 2016

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Version/s: 5.4.0b7

Steps to reproduce: 1. Download and import attached project.2. Open scene: main3. Select and simulate particle system in editor.4. N... Read more

0
votes
Fixed

Asynchronous socket APIs sometimes causes crashes on Windows when using ...

Windows Store Apps

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Feb 18, 2016

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Version/s: 5.3.2p4

These APIs include, but are not limited to: Socket.BeginSendSocket.BeginReceive Read more

2
votes
Fixed

[MixedBaking] SpotLight and pointlight realtime shadows doesn't appear f...

Shadows/Lights

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Feb 18, 2016

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Version/s: 5.3.2p3

Reproduction steps:1. Open attached "prj" Unity project.2. Open test scene.3. Go to "Window > Lighting > Scene" and click "Bui... Read more

0
votes
Fixed

[ReflectionProbe] Baking custom reflection light probes overwrites the u...

Global Illumination

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Feb 18, 2016

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Version/s: 5.5.0a1

Baking custom reflection light probes when an .exr file (Texture type: cubemap or HDRI) is assigned as the custom cubemap overwrites... Read more

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