Search Issue Tracker
Feature Examples - 51 errors on import
Steps to reproduce: Create a new URP project. Window > Package Manager > Shader Graph > Samples, import Feature Examples. O... Read more
[URP2D]["ArgumentException: Trying to use an invalid resource (pass Init...
Reproduction steps:1. Open the attached “TestRenderGraphWith2D” project2. Open “Assets/Scenes/SampleScene” scene3. Observe the Conso... Read more
A variable holding a GameObject reference becomes null when a variable o...
Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/SampleScene” scene3. In the Hierarchy window, select ... Read more
Feature Examples - Multiple "Could not find Sub Graph asset" and other e...
Steps to reproduce: Create a new URP project. Window > Package Manager > Shader Graph > Samples, import Feature Examples. O... Read more
Instantiation fails and NullReferenceExceptions are thrown when instanti...
1. Open the attached “ReproProject”2. Open the Addessables Groups window (Window → Asset Management → Addressables → Groups)3. Selec... Read more
Users have the option to duplicate Raytracing or Material Quality Keywords
Steps to reproduce: Create a 3D URP Project In the Project Browser create a URP Shadergraph and open it In the Blackboard create Key... Read more
[Linux] Mouse visualizer throws IndexOutOfRangeException errors when usi...
Reproduction steps:1. Open the attached “InputSystem” project2. Open the “Assets/Samples/Visualizers/MouseVisualizer.unity“ scene3. ... Read more
[VFX Graph] Copy/Paste a System between VFX loses links
Steps to reproduce: 1. Import the provided Unity package 2. open the VFX _VFXG_VFVisualizer_B_ 3. Select all nodes and copy (Ctrl+ C... Read more
[VFX Graph] Copy/Paste Custom Attributes between Graph fall back to floa...
Steps to reproduce: 1. import the provided unity package 2. open the _VFXG_CopyPaste_CustomAttributes_ VFX asset. 3. Select All node... Read more
Production Ready Shaders - 66 errors on import
Steps to reproduce: Create a new URP project. Window > Package Manager > Shader Graph > Samples, import Production Ready Sh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used