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[iOS] Logging does not work when using "Wait for the executable to be la...
How to reproduce:1. Open the attached Project "Archive.zip"2. Build the Scene "SampleScene" for iOS3. In the Xcode build, open Produ... Read more
Tooltip is not shown when hovering cursor over View Tool in Scene View T...
Steps to reproduce: Open any Project Open Scene View and make sure the Tools Overlay is enabled Hover the cursor over the first tool... Read more
QuickStart buttons for Unity Registry feature sets links to outdated doc...
Steps to reproduce: Open a Unity project Open the Package Manager via Window > Package Manager Open the Unity Registry section Se... Read more
Fix and Re-expose Passthrough API which is currently it is blocked by IL...
This is regarding a bug reported by Microsoft on the Unity IL2CPP team. Doc with description of the issue and details: [https://docs... Read more
Disable color tinting setting not overriding image color in HDRP
Steps to reproduce: Open attached project DisableColorTint.zip. Open Assets > CanvasGraph shadergraph. Click on Graph Settings in... Read more
[iOS] Memory leak when playing multiple videos simultaneously
How to reproduce:1. Open the attached Project "video_leak_sample_2.zip"2. Build and Run the Scene "SampleScene" on iOS3. In Xcode, o... Read more
Editor is stuck reloading domain when script is edited using latest Burst
How to reproduce:1. Open the attached project "Audio Hang Bug.zip"2. Change 1 to 2 at line 5 in the “Assets/Modifiable.cs” Script3. ... Read more
[XRIT] XR Rig collides with objects even though coordinate wise there sh...
Steps to reproduce:1. Open the attached user's project "VR Template Test.zip"2. Connect Oculus link to Quest 2/33. Make sure either ... Read more
"Missing Prefab Asset" error in a SubScene after Domain Reload
How to reproduce:1. Open the attached “IN-81743“ project2. Enter Play Mode3. Exit Play Mode4. Change 'MyScript.cs' to trigger a Doma... Read more
Specific materials are rendered incorrectly when using the Render Pipeli...
How to reproduce:1. Open the “IN-82335_repro“ project2. Import the “materials“ package located in the Assets folder3. Navigate to Wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled