Search Issue Tracker
Fixed
Fixed in 2022.3.53f1, 6000.0.29f1, 6000.1.0a5
Votes
1
Found in
2021.3.45f1
2022.3.51f1
6000.0.25f1
6000.1.0a2
Issue ID
UUM-85488
Regression
No
Mono release JIT incorrectly replaces long multiplication with a left-shift operation
How to reproduce:
1. Open the “test_6000_0_23_mono_bug.zip“ project
2. Open Test Runner (Window → General → Test Runner)
3. In Test Runner, select Player and “Run All“
Expected result: Test passes successfully
Actual result: Test fails
Reproducible with: 2021.3.45f1, 2022.3.51f1, 6000.0.25f1, 6000.1.0a2
Reproducible on: Windows 11 Pro
Not reproducible on: No other environment tested
Note: Only reproducible in Player
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crashes in the wild on Vulkan in CreateDepthSurfaceImpl
- Position and rotation of a GameObject with Rigidbody reset when it is enabled and moved in the same Update call and the frame rate is low
- “Ignoring depth surface store action as it is memoryless” warnings thrown when Capturing new Snapshot while in Play Mode
- Certain textures are not loaded when using the "Load texture data on demand" feature
- [Android][OpenGL] The 2DLight is disproportionately bright on some Android devices when OpenGLES3 is used
Add comment