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Adding or editing grass crashes Unity
1. Create new project 2. Add terrain 3. Add grass 4. Unity will crash or 1. Open attached project 2. Open scene "Untitled" 3. In i... Read more
[Caching] Canceling WWW.LoadFromCacheOrDownload with WWW.Dispose() puts ...
Steps to repro: 1. Open the project and the scene 2. Build it to android platform 3. Run it, observe that Caching.IsVersionCached(ur... Read more
Adding terrain to the scene makes Editor (and whole computer) extra slow...
Adding terrain to the scene makes Editor (and whole computer) extra slow 2) How can we reproduce it using the example you attached ... Read more
Instant crash when adding Light probe group to empty scene while using f...
1. Open new project in unity free 2. create light probe group via hierarchy menu point 3. Crash You might have to open a project on... Read more
GI data errors are produced when attempting to build the player
GI data errors are produced when attempting to build the player Steps to reproduce: 1. Open attached project in Windows. Project was... Read more
Console warning appears on updating speed of animator state node
Console warning appears on every char input when updating speed of animator state node with values between -1 and 1 (not including t... Read more
2.x games don't run on Win 8.1
-e: see title, game either stops with fatal content error or plugin crashes -repro: --install current plugin on Win 8.1 --start htt... Read more
Regression: Warning column in profiler window is wrongly placed and warn...
To reproduce this issue: 1. Open the attached project 2. Open 'scene' 3. Open profiler window ( Window->Profiler) 4. Play the scene... Read more
[MixedMode] No shadows from mixed lights in Deferred rendering path
To reproduce this issue: 1. Import the attached package 2. Open LightingTest scene 3. The are 2 cubes above 2 quads in the scene. O... Read more
Resources.UnloadUnusedAssets crash WP8.* application if it has serialize...
Steps to reproduce: 1. Download attached project 2. Build and run it on as WP8 or WP8.1 app 3. Application will crash. Native Visual... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object