Search Issue Tracker
Changing Shader Precision Model Triggers NullReferenceException in Proje...
Steps to reproduce: Create a new project In Project Settings, go to Player > Shader Settings Change the "Shader Precision Model" ... Read more
HDRP Sample is created with the error with lightmap encoding in HDRP Wizard
How to reproduce:1. Create a new HDRP Sample project2. Observe the HDRP Wizard pop-up window on launch Expected results: There are n... Read more
UI Toolkit sample window missing Editor Only tabs
Steps to reproduce: Open Edit > Project Settings > UI Toolkit and enable Editor Extension Authoring by Default Create a ne UI ... Read more
Matrix4x4 exposed property is cropped in Subgraph block
Steps to reproduce: Import the attached package Open New VFX.vfx Observe that Matrix 4x4 property is cropped in Subgraph Block outpu... Read more
Multiplayer Play Mode Additional Editor instances crash on SourceAssetDB...
How to reproduce:1. Open the attached “IN-98800_MPPM_Shader.zip” project2. Open the “SampleScene”3. Select the “2p” Play Mode scenar... Read more
"RuntimePanelUtils.CameraTransformWorldToPanel" returns incorrect values...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SceneStart“ scene3. Enter the Play Mode4. Wait until the “SceneE... Read more
DLSS smearing artifacts when idle animation repeats
How to reproduce: 1. Open the project “IN-98414_DRS_UnityBug”2. Navigate to DRS → GameRunner3. Click “Run”4. Click “New Game”5. Pres... Read more
Stencil WriteMask is null when using deferred pipeline
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
Package names and version are cut off and the column cannot be resized w...
Reproduction steps:1. Open the attached “PMWindowIssue” project2. In the Package Manager window at the bottom left of the Editor, ob... Read more
Warning "'ContinuousMoveProvider.useGravity' is obsolete" is thrown when...
Steps to reproduce: Create a new MR Multiplayer Tabletop Template Project If Project Validation Windows opens up, click "Fix All" an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open