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Errors thrown in the Console window when Decal Renderer Feature is enabled
How to reproduce:Open the attached project "Bear It.zip" Expected results: No errors in the Console windowActual results: There are ... Read more
[Android][URP] Decal shaders aren't rendered when building in batchmode ...
Reproduction steps:1. Open the user's attached "DecalSample.zip" project2. Go to Builder > Build > Android_WithBundle3. On And... Read more
Texture clamp mode isn't respected when importing FBX with embedded text...
Reproduction steps:1. Open the user's attached project2. Import "cat_03_clamp" with embedded "clamp" texture Expected result: FBX im... Read more
Scene lights' brightness lower when additively loading scenes
How to reproduce:1. Open the attached user project2. Open Scene “SampleScene_1“ (Assets/Scenes)3. Enter Play Mode4. Press the “Switc... Read more
"Double-click to create a new USS selector" text appears if hovering on ...
1. Create a new project and UI Document in it2. Open the UI Builder add the "Toggle" Control to the Hierarchy and expand it3. Select... Read more
Wheel colliders add extreme forces to the Rigidbody when changing transf...
To reproduce:1. Open the user’s project2. Enter Play mode3. Select “GlichedCar” GameObject in the Hierarchy4. Adjust Position X in t... Read more
[Cloth] Cannot use Paint tool
Steps to reproduce:1. Open attached project "ClothBug.zip" and scene "SampleScene"2. In Hierarchy window, select "Plane" GameObject3... Read more
CPU timing increases up to 6x times when opening the Material Inspector ...
How to reproduce:1. Open the attached “IN-35464” project2. Enter the Play Mode in the “SampleScene” Scene3. Toggle on the “Stats” pr... Read more
[DX12] Object becomes invisible in the scene when changing to DX12
Reproduction steps:1. Open the attached project “MeshTest”2. Open “Test” Scene3. Inspect the Scene view4. Go to Edit > Project Se... Read more
Different values received when using character.glyphHeight on Windows an...
How to reproduce:1. Open the attached project2. Enter Play Mode and in the Console window observe the Glyph height Expected result: ... Read more
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