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“error CS0118: 'Editor' is a namespace but is used like a type“ error is...
Reproduction steps:1. Open the “ReproProject“ project2. Observe the Console window Expected result: No errors thrown in the Console ... Read more
[iOS] Crash on libsystem_platform.dylib`_platform_strlen when Hide Mobil...
How to reproduce:1. Open the attached Project "EmojiErrorExample.zip"2. Build and Run the Scene "SampleScene" on iOS3. Select the In... Read more
Inspecting Entity throws "NullReferenceException" error when it has Netw...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/NetCube“ Scene3. Enter Play Mode4. In the Entit... Read more
Crash on DynamicHeapAllocator::Deallocate when first time opening new pr...
Reproduction steps:1. Create a new project with a VR template2. Open project Expected result: Editor launches successfully and does ... Read more
The VFX graph cannot access the global properties of the shader when usi...
How to reproduce:1. Open the “ReproVFXGlobalProperties“ project2. Open the “SampleScene“3. Move the “InteractiveElement“ GameObject ... Read more
A download error occurs when attempting to add any Language Pack or Docu...
How to reproduce:1. Open the Hub2. Navigate to Installs → Install Editor3. Select the 6000.0.15f1 Editor version with any of the Lan... Read more
Commit Limit vs Available Commit pages are not evaluated properly when u...
How to reproduce:1. Having a system that has at least 96GB RAM, run multiple processes that would use at least 70% of the system mem... Read more
InputDeviceTester sample only show Touch contact once
Steps to reproduce: 1. Open InputSystem project 2. Open donwload/install external sample "InputDeviceTester" (if needed) 3. Open Inp... Read more
Feature sets can install old version of packages even though not a depen...
Steps to reproduce: Open a new Unity Project Open Package Manager via Window > Package Manager Navigate to the Unity Registry sec... Read more
Particles spawned from Particle System are not visible when Shape "Arc" ...
Reproduction steps:1. Open the attached “ParticleSystemArc.zip” project2. Open the “ReproScene” Scene3. Select the “Particle System ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled