Search Issue Tracker

0
votes
Fixed

[Player Settings] [Common] [Rendering] - Lightmap Encoding should be cha...

-

Jun 03, 2024

-

Version/s: 6000.0.6f1, 6000.1.0a7, 7000.0.0a1

Steps to reproduce: 1. Open Build Profile window (File > Build Profiles) 2. Create a build profile and add a player settings to i... Read more

0
votes
Fixed

The Package Manager gives inconsistent search results and shows errors i...

-

Jun 04, 2024

-

Version/s: 6000.0.5f1

How to reproduce:1. Create a new empty project2. Add the following package to “My Assets”: [https://assetstore.unity.com/packages/vf... Read more

1
votes
By Design

Read/Write error is thrown when making an AsyncGPUReadback request to a ...

-

Jun 04, 2024

-

Version/s: 2021.3.39f1, 2022.3.32f1, 6000.0.5f1

How to reproduce:1. Open the “IN-77561_repro“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the Console Expected resu... Read more

0
votes
Fixed

Build Target Extension is using BuiltTarget.ToString() instead of NamedB...

-

Jun 04, 2024

-

Version/s: 2021.3.19f1, 2022.3.0f1, 6000.0.0b16

BuiltTargetExtensions and QualitySettings API are excluding/including platforms by string There might be a missmatch between what th... Read more

0
votes
Fixed

NativeArray can not be accessed when making a second AsyncGPUReadback.Re...

-

Jun 04, 2024

-

Version/s: 2022.3.32f1, 6000.0.5f1, 7000.0.0a1

How to reproduce:1. Open the “IN-77552_repro“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the Console Expected resu... Read more

0
votes
Fixed

Windows/My Assets: pasting text in search bar using CTRL+V shortcut does...

-

Jun 04, 2024

-

Version/s: 6000.0.5f1

How to reproduce:1. Create a new empty project2. Open the Package Manager (Window → Package Manager) and navigate to "My Assets"3. C... Read more

0
votes
Fixed

[AsyncLoadInEditor][StreamingInEditor] The Material Variant is rendered ...

-

Jun 04, 2024

-

Version/s: 2022.3.32f1, 6000.0.5f1

How to reproduce:1. Open the “MaterialVariantTextureStreaming“ project2. Open the “TestScene“3. Expand the “Cliff_03_Prefab > Cli... Read more

0
votes
Fixed

[URP][RG] DynamicFogProfile is not rendered in Play mode when SSAO is en...

-

Jun 04, 2024

-

Version/s: 6000.0.5f1, 7000.0.0a1

Reproduction steps:1. Open the attached “SSAOBug.zip”2. Select “PC_Renderer.asset” in the Project window3. Select “Deferred” Renderi... Read more

0
votes
Fixed

R 16 bit textures have banding effect when packed into a Sprite Atlas

-

Jun 04, 2024

-

Version/s: 2021.3.39f1, 2022.3.32f1, 6000.0.5f1, 6000.1.0a7, 7000.0.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/R16 Issue/SampleScene“ Scene3. In the Game View, obser... Read more

0
votes
Fixed

[Android/iOS] UGUI text is rendered in a different position when RenderG...

-

Jun 04, 2024

-

Version/s: 6000.0.0f1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to the Andr... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.