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Votes
0
Found in
6000.0.6f1
Issue ID
UUM-73350
Regression
No
[Player Settings] [Common] [Rendering] - Lightmap Encoding should be changed per build profile and not globally
*Steps to reproduce:*
1. Open Build Profile window (File > Build Profiles)
2. Create a build profile and add a player settings to it (press Customize Player Settings)
3. Change Lightmap Encoding in the Other Settings > Rendering section
*Actual results:*
The Lightmap Encoding is changing globally when changing for a build profile
*Expected results:*
The Lightmap Encoding should be changed per profile and not globally
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