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[Regression] macOS: Package Manager does not create a default cache dire...
Steps to reproduce: From macOS, delete Package Manager's default asset cache directory (the Unity folder). The default cache locatio... Read more
[iOS] Memory leaks when using the SslStream class
How to reproduce:1. Open the attached project "ssl_strem_dispose.zip"2. Build and Run the Scene "SampleScene" on iOS3. Launch Instru... Read more
Mesh is not rendered in the Player when using mesh.indexBufferTarget and...
How to reproduce:1. Open the user-attached project “UnityCrashMay24”2. Build and Run the “SampleScene” scene3. Observe the Player Ex... Read more
[SG] Baked GI Node doesn't have inputs on creation
Steps to reproduce: 1. open a shaderrgraph 2. create a baked gi node Actual results: it has inputs Expected results: it has no input... Read more
Serialized variable value is overwritten on the existent object instead ...
How to reproduce:1. Open the user-attached project “SRJsonTest”2. Open the “SampleScene” scene3. Enter the Play Mode4. Observe the l... Read more
[Linux] Crash on libc_free when closing Stream Reader which reads file c...
Reproduction steps:1. Open the attached “ZipCrashProject”2. Edit “Assets/NewBehaviourScript.cs” script, so that the project path to ... Read more
Crash when attempting to initialize XR SDK while entering Play Mode
Reproduction steps:1. Open the attached “repro_IN-76121“ project2. Open “\Assets\_Scenes\BasicScene.unity“3. Enter the Play Mode4. O... Read more
Inspector is not using the result of the last CreatePropertyGUI call whe...
How to reproduce:1. Open the attached project “CreatePropertyGUI” with “Layout_2Displays” layout file2. In the Project window click ... Read more
“ArgumentException: Trying to use an invalid resource (pass Motion Blur)...
Reproduction steps:1. Create and open a 2D URP sample project2. In the Hierarchy Window, select the “Main Camera” GameObject3. In th... Read more
There are no checkboxes to enable and disable Volume Profile effects whe...
How to reproduce:1. Create and open a new HDRP project2. Open Edit>Project Settings...>Graphics>HDRP Global Settings Expect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved