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Focus changes from the IDE to the Unity Editor when compiling code in th...
How to reproduce:1. Open a larger project (e.g., “VR Multiplayer” sample)2. Edit any script from the project3. Add a comment4. Save ... Read more
Multiple warnings are thrown after editing Package Manifest via Inspecto...
Steps to reproduce: Move Package Manager window and the Inspector window in the same panel (so focusing on one hides the other) From... Read more
InputAction.PerformInteractiveRebinding sets InputControl.IsPressed to f...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
The error message section is too large for the package details window
Steps to reproduce: Create a project Window -> Package Management -> Package Manager Click “” and select “Create package” Ente... Read more
A glare from the Light Placement Tool is visible when the Main Camera is...
How to reproduce:1. Open the attached “IN-109421” project2. Open the “SampleScene”3. Dock the Scene and Game view next to each other... Read more
InputSystem.onAnyButtonPress passes the wrong InputControl as an argumen...
Reproduction steps:1. Open the attached “IN-110307_OnAnyButtonPress.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3... Read more
URP Screen Space decals not rendering with Deferred
How to reproduce:1. Create and open a new 3D URP project2. Create a Plane and a Rendering>URP Decal Projector in the Hierarchy3. ... Read more
List item is re-selected when moving the mouse after ClearSelection func...
How to reproduce:1. Extract and open the attached “IN-107854.zip” project2. Enter Play mode3. Select any List item in the Game View ... Read more
Undocked windows including UITK Debugger disappear when UITK Debugger al...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open any window and undock it Click the burger icon i... Read more
Object Picker does not open when a reference is in an array and is click...
How to reproduce:1. Create and open a new project2. Create a new GameObject and drag the attached “Test.cs“ Script3. Select the Game... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "CustomPass.injectionPoint" returns "AfterPostProcess" when a global CustomPass is registered with "BeforeRendering" in HDRP
- Some of the Rigidbody2D properties cannot be set after disabling the GameObject on the same frame
- Child particle spawns offset toward camera when Collide with Depth Buffer uses Lifetime Loss = 1
- Crash on (nvoglv64) vkGetInstanceProcAddr when starting the project with Vulkan and Test Framework Performance
- UI Builder adds non-removable built-in class selectors when adding a custom selector via “Add Selector...”