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[ES][desktop] Selected object in scene view appears black
Steps to reproduce: 1. Use flag -force-gles31aep to open Unity in Open GL mode2. Open attached project "OpenGLbug"3. Open scene "Ope... Read more
Crash when applying changes to prefab after script renaming
- Open attached project- Drag prefab Prefabs\Vehicles\Abstract Tank.prefab to the Hierarchy to create an instance of it- On this ins... Read more
[System.Flags] enums and EditorGUILayout.EnumMaskField is not handled pr...
Setting up custom [System.Flags] enums and then trying to use them with EditorGUILayout.EnumMaskField does not yield expected result... Read more
Version control greyed out
Happens on PC and OSX now. Workaround is available. Read more
"Corrective" blend shapes
Blend shapes in Unity seem to be only applied before skinned joint animation is applied. This means that while typical blend-shapes ... Read more
Import New Asset: Not possible to multi select individual files when imp...
To reproduce: ⁃ Open attached project⁃ Download the attached folder "1a_NEON"⁃ Open Scene "MultiEditTest_GameObject"⁃ Right-click in... Read more
Generics expander expands more than it is needed, resulting in endless r...
How to reproduce: 1. Open attached project2. Build to iOS3. Open in Xcode4. In the Find navigator, search for "wrapper"- Notice that... Read more
[GLCore] Tessellation only works with glcore43 or newer
Tessellation only works with glcore43 or newer version, but with modified glcore it should work with every version, because untiy sh... Read more
All about bugs
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