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1
votes
Fixed

Editing terrain becomes slow and editor crashes

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Oct 24, 2022

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Version/s: 2021.3.9f1, 2023.1.0a14, 2023.2.0a1

Users report that raise and lower terrain causes "Hold On" dialog in editor. Internal users have same behavior. When I did some test... Read more

1
votes
Won't Fix

Bluetooth keyboard cannot enter text into Unity UI input fields on Quest...

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Oct 18, 2022

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Version/s: 2020.3.34f1, 2020.3.35f1, 2020.3.36f1, 2020.3.37f1

Bug Report from one of our internal engineers working on the tracked keyboard feature: "Recently encountered this Unity bug while up... Read more

0
votes
Fixed

An image is not displayed upside down when width and height are not spec...

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Oct 25, 2022

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Version/s: 2021.3.12f1, 2022.1.18f1, 2022.2.0b10, 2023.1.0a13

Steps to reproduce:1. Open the user’s project2. Open the “TestFlip” window (Window → UI Toolkit) Expected result: A picture is displ... Read more

0
votes
Won't Fix

"Property categories" documentation misses info about newly added catego...

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Oct 25, 2022

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Version/s: 2023.1.0a16

How to reproduce: Open HUB; Create 3D(HDRP) project; Create visual effect graph in the "Project" window (Create->Visual Effects-&... Read more

0
votes
Fixed

Handles.Color() doesn't work

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Oct 25, 2022

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Version/s: 2022.1.20f1, 2022.2.0b12, 2023.1.0a15

How to reproduce:1. Open the attached “IN-19766” project2. Open the “SampleScene” Scene3. Double-Click on the “GameObject” GameObjec... Read more

2
votes
Fixed

[URP] Render features with event AfterRendering or AfterRenderingPostPro...

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Oct 25, 2022

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Version/s: 2022.2.0b12, 2023.1.0a16

How to reproduce:1. Open the user-attached project2. Open the “SampleScene” Scene3. In the Search Bar of the Project window search f... Read more

0
votes
By Design

[URP] Decal Projector Material disappears when the Scene Lighting is off

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Oct 25, 2022

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Version/s: 2021.3.12f1, 2022.1.21f1, 2022.2.0b12, 2023.1.0a16

How to reproduce:1. Open the user-attached project2. Open the “TestLevelMorgan” Scene3. Focus on the “blood_splat_4x4” Prefab via th... Read more

0
votes
Fixed

[Android] TEXTURE2D_ARRAY_SHADOW does not work when built for Android wi...

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Oct 25, 2022

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Version/s: 2020.3.43f1, 2021.3.16f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a13, 2023.2.0a1

Reproduction steps: Open the user's attached project (“My project.zip”) Build And Run on an Android device Open Frame Debugger (Wind... Read more

2
votes
Won't Fix

[URP] GameObjects become unlit when Rendering Path is set to Forward and...

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Oct 25, 2022

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Version/s: 2021.3.12f1, 2022.1.21f1, 2022.2.0b13, 2023.1.0a16, 2023.2.0a1

How to reproduce:1. Open the user-attached project2. Open the “TestLevelMorgan” Scene3. Select “UniversalRenderer” settings, via the... Read more

0
votes
Fixed

Crash on BatchRendererGroup::OnBeforeCulling when changing Scenes

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Oct 25, 2022

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Version/s: 2022.2.0b9

Reproduction steps:1. Open the user’s attached project2. Open “Assets/CommonAssets/Base” Scene3. Enter the Play Mode4. In the Game V... Read more

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