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Editing terrain becomes slow and editor crashes
Users report that raise and lower terrain causes "Hold On" dialog in editor. Internal users have same behavior. When I did some test... Read more
Bluetooth keyboard cannot enter text into Unity UI input fields on Quest...
Bug Report from one of our internal engineers working on the tracked keyboard feature: "Recently encountered this Unity bug while up... Read more
An image is not displayed upside down when width and height are not spec...
Steps to reproduce:1. Open the user’s project2. Open the “TestFlip” window (Window → UI Toolkit) Expected result: A picture is displ... Read more
"Property categories" documentation misses info about newly added catego...
How to reproduce: Open HUB; Create 3D(HDRP) project; Create visual effect graph in the "Project" window (Create->Visual Effects-&... Read more
Handles.Color() doesn't work
How to reproduce:1. Open the attached “IN-19766” project2. Open the “SampleScene” Scene3. Double-Click on the “GameObject” GameObjec... Read more
[URP] Render features with event AfterRendering or AfterRenderingPostPro...
How to reproduce:1. Open the user-attached project2. Open the “SampleScene” Scene3. In the Search Bar of the Project window search f... Read more
[URP] Decal Projector Material disappears when the Scene Lighting is off
How to reproduce:1. Open the user-attached project2. Open the “TestLevelMorgan” Scene3. Focus on the “blood_splat_4x4” Prefab via th... Read more
[Android] TEXTURE2D_ARRAY_SHADOW does not work when built for Android wi...
Reproduction steps: Open the user's attached project (“My project.zip”) Build And Run on an Android device Open Frame Debugger (Wind... Read more
[URP] GameObjects become unlit when Rendering Path is set to Forward and...
How to reproduce:1. Open the user-attached project2. Open the “TestLevelMorgan” Scene3. Select “UniversalRenderer” settings, via the... Read more
Crash on BatchRendererGroup::OnBeforeCulling when changing Scenes
Reproduction steps:1. Open the user’s attached project2. Open “Assets/CommonAssets/Base” Scene3. Enter the Play Mode4. In the Game V... Read more
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