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[Android][GameActivity] Crash on "UnityMotionEventCallbacks::_GetPointer...
How to reproduce:1. Open the "AndroidMultiTouchTest.zip" project2. Build and Run for Android3. In the app touch 9 or more fingers to... Read more
Editor crashes when multi-selecting a Prefab that has 64 or less Materia...
Reproduction steps:1. Open the user attached "My project (69).zip" project2. In the Project Browser multi-select Prefabs "Cube (1)" ... Read more
A game in exclusive fullscreen freezes and doesn't go back to fullscreen...
When an empty project using exclusive fullscreen is alt+tabbed it freezes.DX9 and DX11, in DX9 I can't even alt+tab properly - getti... Read more
[Android] Unaccounted time in profiler
Steps to reproduce:1) Create a new project2) Switch platform to android3) Make sure Bundle Identifier has been set up4) Enable Devel... Read more
VFX is not rendering when in WebGL Build
How to reproduce: Open the attached project "Money Maker.zip" Open File>Build Settings... Click Add Open Scenes Untick Scenes/Sam... Read more
[OpenVR] Incorrect controller input mapping when using Windows MR headset
How to reproduce:1. Open the attached "UnityMR_Validation.zip" project2. Open the "UnifiedInputTest_Scene" scene3. Enter the Play mo... Read more
Inconsistent friction when comparing boxes rotating clockwise vs counter...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button and go to the Game view... Read more
[Platforms] Build Configuration does not have an option to Run the build
How to reproduce:1. Download the attached project 'DOTS_AndroidBuild.zip'2. Go to the BuildConfigurations folder and press on Androi... Read more
[URP] Built-in variable _WorldSpaceCameraPos is linked to Scene view vir...
How to reproduce:1. Download the attached project files2. Import the "Shadow Caster Bug Repro" files to the "Bug Repro" project3. Op... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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