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Errors are thrown in the Console because Hybrid Renderer incorrectly cou...
How to reproduce:1. Open the attached "1312866.zip" project (delete Library folder)2. Open Test2 scene, enter the Play Mode3. Observ... Read more
[DOTS] 3D models are highly-blurred in the Game view when using the Hybr...
How to reproduce:1. Open the attached "case_1405725" project2. Enter the Play Mode in the "Aquarium" Scene3. Compare the fish models... Read more
Crash when running Editor with batch mode and vcsMode flags
How to reproduce:1. Download the attached project2. Open the "Repro.bat" in a text editor3. Change the "Unity.exe" file directory to... Read more
Custom Shader is showing white color instead of Shader color on some iPads
NOTE THAT THIS IS A BACKPORT ONLY, WHICH GOT TURNED INTO ITS OWN BUG DURING THE JIRA MIGRATION How to reproduce:1. Open project "Cub... Read more
Unity crashes in batch mode when using -vcsMode Perforce
How to reproduce:1. Create a new Unity project2. Add the project folder to the Perforce workspace3. Open Edit>Project Settings...... Read more
[Backport] Failed to load a custom asset when using Naninovel package
Reproduction steps:1. Open the user's project "Test.zip"2. Select `Assets/Scripts/TestScript.nani` asset3. In the Inspector window e... Read more
[Backport] In MacOS, ShowModalUtility opens a window but will not immedi...
When opening a new window with ShowModalUtility, the window opens but doesn't draw until an event occurs. This occurs in MacOS only.... Read more
[Backport] Audio keeps playing after calling AudioSource.Stop when Audio...
How to reproduce:1. Open the attached project "AudioBugTest.zip"2. Build And Run the project3. In the opened browser window press th... Read more
[Backport] URP SimpleLit shader does not render with GPU instancing enabled
How to reproduce:1. Open the attached project (SimpleLitBroken.zip)2. Open the "Repro" scene3. Note which cubes are rendered and whi... Read more
[Backport] [Android][IL2CPP] Android crashes with signal 11 (SIGSEGV), c...
Reproduction steps:1. Open the attached user's Unity project "2021CreateDelegateCrash.zip"2. Open the "TheCrashScene.unity" Scene3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject