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[Shuriken] 3D Start Rotation produces incorrect pattern with values in m...
How to reproduce: 1. Open the attached project and the "test" scene in it.2. Select "GameObject" in the Hierarchy and notice strange... Read more
Editor prints "Failed to query D3D11 context for ID3DUserDefinedAnnotati...
This happens on machines that have Windows 7 without any service packs installed. While this error is harmless, you can work around ... Read more
Unreadable asset deselects when it is selected after selecting another a...
Reproduction steps(GIF attached):1. Open attached project.2. Select "2" asset in the project view.3. Select "1" asset.- "1" asset de... Read more
Artifacts in Camera Preview when using Defered rendering and "Depth only...
Reproduction steps:1. Open the project2. Open "TestScene" scene.3. Setup Editor and Game window to be side by side.4. Select "Main C... Read more
[ParticleSystem] Increasing Playback Time makes Editor freeze and finall...
Reproduction steps(Gif attached):1. Open "New Unity Project 28" Unity project.2. Open "1" scene.3. Expand "ParticleSystem_OutOfMemor... Read more
Light Probes are not updated when color space is switched
When switching between Linear and Gamma color space, lighting information is passed but Light Probes themselves are not updated. The... Read more
Shadow Cascades change relatively with the camera's Far Clipping Plane
Decreasing a camera's Far Clipping Plane will push Shadow Cascades along with it (see gif) Steps to reproduce:1. Open the attached p... Read more
MSAA combined with certain orderings of triangles in a mesh causes seam ...
How to reproduce: 1. Open the attached scene and the example scene "MSAABug_ExampleScene" in it.2. Select the "MSAABug_ExampleMateri... Read more
[GoogleVR] Canvas are allocating memory and do not release it when using...
Reproduction steps:1) Create new project and import "GoogleVRForUnity" package2) Open "DemoScene" scene (GoogleVR/DemoScenes/Headset... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code