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[URP][Windows] Editor throws an error when building
Steps to reproduce: 1. Create 3D URP template project 2. Build Actual results: Player is built without any issues Expected results: ... Read more
“Invalid SortingGroup index set in Renderer” error is thrown when a coll...
How to reproduce:1. Open the “Floralis-Verdelight” project2. Open the “Assets/- Game/Scenes/Gameplay.unity” scene3. Enter Play Mode4... Read more
[CoreRP] PackFloat2To8 is broken in packing.hlsl
Steps to reproduce: 1. Unzip and open attached project 2. Look at the rendering of the scene (game view):!image-2024-02-02-15-49-22-... Read more
Extreme artifacting on a Texture when Texture "Compression" is set to "H...
How to reproduce:1. Open the “HQTexCompBug“ project2. Open the “Bug” scene3. Observe the “Plane” GameObject in the Scene view4. In t... Read more
Volume Inspector UI - Spacing, layout
!image-2024-02-02-10-52-26-409.png|width=633,height=472! Read more
Material Inspector UI - Tooltip
!image-2024-02-02-12-07-39-798.png|width=1142,height=415! Read more
Empty or invisible container above Preview panel
!image-2024-02-02-12-09-19-134.png|width=829,height=456! Update ([~sebastienlh]) Found a few ways to repro (see attached videos). Th... Read more
Crash on NSException when the display dialog contains a long message con...
How to reproduce:1. Open the attached “20240129_CrashOnDisplayDialog.zip“ project2. Display the dialog (Example > Crash)3. Observ... Read more
#pragma directives in .hlsl files are not being ignored when #include is...
How to reproduce:1. Open the attached “PragmaBug.zip“ project2. Open the “Assets/Scenes/ExampleScene.unity“ Scene3. Observe the Game... Read more
[Overlays] dock area disappears when overlay is temporally undocked
[Test workshop]- BUG: As a user I should be able to temporarily undock from a corner and re-dock back into the same corner without m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks