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[Linux] UGUI InputField can't key Chinese
To reproduce:1) Have a Pinyin-based IME (I myself used 'apt' to install 'ibus-pinyin' and 'ibus-sunpinyin' packages)2) Open attached... Read more
[IL2CPP] C# Reference parameter causes IndexOutOfRangeException on IL2CP...
Steps to reproduce:1. Download 1077373_repro.zip2. Build project on Standalone platform with IL2CPP backend3. Launch build Expected ... Read more
[VSforMac] Using ".NET 4.x Equivalent" runtime version with ".NET Standa...
Steps to reproduce: 1. Create new Unity project2. Create a new script3. Make sure that the "Scripting Runtime Version" is set to ".N... Read more
Create new palette pop up steals focus from the OS window
Steps to reproduce : - create a tilemap- create a tile palette- press Create new palette and notice that the window can overlap the ... Read more
[Android] .APK crashes when uploading Texture2DArray to the GPU on an An...
To reproduce: 1. Download attached project "TextureArrayBug.zip" and open in Unity2. Open "Test" scene3. Set Android platform4. Buil... Read more
Focus on toolbar drop-down buttons is weird
To reproduce: 1. In a new project, open game view2. Click on the “Display 1” drop-down.3. Once to open it4. once to close it (or clo... Read more
[SpriteAtlas] Some Sprite Atlas textures to render are not used from it
To reproduce:1. Open project2. Build and run development build with Autoconnect Profiler and Script Debugging enabled3. Take Detaile... Read more
Animation Window affects changing fbx animation import settings and anim...
How to reproduce:1. Open the user-submitted project2. In the Project Window select "testanim" and expand it3. Select the "Test Take ... Read more
[WebGL] "Maximum call stack exceeded" error appears when Enable Exceptio...
To reproduce: 1. Open the attached project (TestWebGLBuild.zip)2. Build and Run for WebGL Expected: no error when launching the game... Read more
Adaptive tile mode Sprites are not sorted by their Pivot Point
How to reproduce:1. Open the user-submitted project2. Go to Edit -> Settings -> Graphics and observe the Transparency Sort Axi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping