Search Issue Tracker
"NullReferenceException" error when loading an addressables Scene in Player
Reproduction steps:1. Make sure that the “AddressableSceneBug“ folder in the “C:\Users\[user]\AppData\LocalLow\Unity\DefaultCompany_... Read more
Custom Asset Provider is being not used when it's selected in Addressabl...
Reproduction steps:1. Open the attached “BugRepro” project2. In the Project window, select “Assets/AddressableAssetsData/Addressable... Read more
Exception "IndexOutOfRangeException" is thrown when assigning an address...
Reproduction steps:1. Open the attached “BugRepro” project2. Select the “DeclaringReferencesTest” Asset in the Project window3. (Opt... Read more
Error "Releasing render texture that is set as Camera.targetTexture!" wh...
Reproduction steps:1. Open the attached project "ReproProj"2. Build and Run “Scenes/SampleScene”3. Observe the Player Expected resul... Read more
[Android] A Significant spike in the performance occurs when loading a T...
Reproduction steps:1. Open the attached “ASQWE” project2. Open the Profiler Window (Window > Analysis Profiler)3. In the Profiler... Read more
CheckForCatalogUpdates() returns 0 even when there is updated content av...
Reproduction steps:1. Open the attached “ReproProj” project2. Open Command Prompt and navigate to the root project directory contain... Read more
Sprite Atlas bundles size is double when built for iOS
Reproduction steps:1. Open the attached “BugRepro” project2. In the Build Settings, make sure iOS platform is selected3. In the Addr... Read more
Invalid FilePath in AddressablesPlayerBuildResult.BundleBuildResult when...
Reproduction steps:1. Open the attached “MagAddressables“ project2. Open “Library/PackageCache/com.unity.addressables@1.21.2/Editor/... Read more
Shared Bundle Settings group and load path are ignored when building Add...
How to reproduce:1. Open the attached “IN-87992” project2. Open the Addressables Groups window (Window → Asset Management → Addressa... Read more
IndexOutOfRangeException occurs when assigning a subasset from a Sprite ...
How to reproduce:1. Open the attached “IN-87971” project2. Open the “SampleScene” Scene3. Create an empty GameObject in the Scene4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component
- Unity Version Control server textfield’s text overlaps with the dropdown triangle button in the Explore repositories window when an organization with a long name is selected