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Material using a Particle Standard Unlit Shader with Rendering Mode set ...
How to reproduce: 1. Open the “Game Feel.zip“ project2. Observe the Console Expected results: No Console errors are thrownActual res... Read more
[Android][OpenGLES3] "#version 310 es" is defined in compute shader inst...
Reproduction steps:1. Open the attached project “ReproProject”2. Ensure OpenGLES3 is used as the Graphics APIs (menu: Edit > Proj... Read more
Longer build profile titles are not compatible with the resized window
How to reproduce: Create a new project Go to "File" ->"Build Profiles" Select any platform from the list Click the "Add Build Pro... Read more
Pressing enter while renaming any field in the UI Builder window makes t...
How to reproduce:1. Create a new Project2. Create a new UI Document (Right-Click in the Project Window -> Create -> UI Toolkit... Read more
Game window turns black on HDR Display when Main Camera doesn't render d...
How to reproduce: Open the project “IN-64237_HDRP_Multi-Camera_UI_HDR_Tests“ Open “Test B“ scene Drag the Game window to a -4K 10-bi... Read more
Warnings are being thrown after importing VFX Learning Templates
How to reproduce:1. Create a new 3D (HDRP) Project2. Open Package Manager (Window -> Package Manager)3. Find and click on Visual ... Read more
[HDRP][Performance] Expensive Culling for Non-Rendered Shadow Cascades
Reproduction steps:1. Open the attached project “ReproProject”2. Open the “Assets/OutdoorsScene.unity “scene3. Enter Play Mode4. Ope... Read more
Only one object is selected in the Hierarchy window when opening the con...
How to reproduce:1. Open the attached project "Pirate14.zip"2. Select "Camera" and "GameObject" in the Hierarchy window3. Right mous... Read more
Crash on "UnityEngine.VFX.VFXManager:Internal_ProcessCameraCommand_Injec...
How to reproduce:1. Open the "IN_65996" project2. In the Player Settings -> Android Settings change "Normal Map Encoding" from XY... Read more
Slider Component Icon has Script Icon instead of Slider Icon
How to reproduce:1. Create a new Project2. Create a Cube (Right-click in the Hierarchy -> 3D Object -> Cube)3. Click Cube in t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open