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Crash on scripting_object_get_class when performing various Unity operat...
A recurring crash issue in the Unity Editor has been observed, affecting various workflows. These crashes have been reported happeni... Read more
[UI Builder] USS alias variables are not displayed in the USS variable list
Reproduction steps:1. Open the attached "ussvarsuib" project2. Open UI Builder via Window -> UI Toolkit -> UI Builder3. In the... Read more
"builtin functions must be directly called" errors are thrown when build...
How to reproduce:1. Open the attached project "unity_project.zip"2. Build the project for WebGL Expected results: Build is successfu... Read more
The Editor freezes on GizmoManager.DrawGizmos Unity's code execution whe...
Reproduction steps:1. Open the attached “repro-project“2. Observe the Editor freezing on GizmoManager.DrawGizmos Unity’s code execut... Read more
[DOTS] Planar Reflection probes do not work correctly when the mesh is i...
Reproduction steps:1. Open the attached project “TestPlanar”2. Open the “Assets/Scenes/SampleScene.unity” scene3. In the Hierarchy W... Read more
CharacterCollider's OnControllerColliderHit allocates 80B of GC
Reproduction steps: 1. Open the attached “Repro“ project2. Open the “Assets/Scenes/Main.unity“ Scene3. Open the Profiler window (Win... Read more
[MacOS] Floating windows do not stay on top of the main Editor.
This is not common windows paradigm but it’s how unity engine has worked for over a decade on Windows and Linux and it should be con... Read more
[iOS] App build fails in Xcode with the “Build input file cannot be foun...
How to reproduce:1. Build the user’s attached “TestLandscape_Test.zip” project for iOS platform2. Open the project in Xcode and buil... Read more
Wrong direction normal is returned when using BoxCast if "Use Fast Midph...
How to reproduce:1. Open the user’s attached “BoxcastNormalsAreWrong.zip” project2. Enter Play Mode3. In the Scene window, observe t... Read more
UI Builders Library section does not show package UI components when the...
How to reproduce: Open the “EmptyProject.zip“ project Open UI Builder (Window > UI Toolkit > UI Builder) To the right of the “... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument