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2D NavMeshAgent glitches moving on the Y-axis when the X-axis fits the D...
Reproduction steps:1. Open the attached "Special Forces.zip" project2. Open the “SampleScene”3. Enter the Play mode4. Wait for the R... Read more
ScalableBufferManager does not scale Depth Buffer correctly when using d...
How to reproduce:1. Open the attached “scalablebuffermanager_issue” project2. Open the “SampleScene” and enter Play Mode3. Select th... Read more
Crash on Sprite::Transfer<StreamedBinaryWrite> when building Addressable...
Reproduction steps:1. Open the attached “repro-project“2. In the Addressables Groups window select Build → New Build → Default Build... Read more
Crash with multiple stack traces when opening a Prefab Asset with missin...
Reproduction steps:1. Open the “users attached project”2. Open the “Hotel1” Prefab Asset through the project window3. Observe the cr... Read more
Tooltips are shown from underneath when hovering over Particle System Cu...
Reproduction steps:1. Open the attached "ReproProj" project2. Open "Assets/Scenes/SampleScene" scene3. In the Hierarchy window, sele... Read more
Player crash when loading a content archive of considerable size ~1.6GB
Reproduction steps:1. Open the attached project “ReproProject”(the Packages/manifest.json will need to be updated to point to where ... Read more
[URP][RG] Render Graph Execution order error when pressing CTRL key whil...
Reproduction steps:1. Open the “65307p.zip” project2. Open the “SampleScene”3. Press CTRL key on the keyboard4. Observe the Game Vie... Read more
"RenderLoop" and "EditorLoop" methods peak and use 50 ms or more of thre...
How to reproduce:1. Open the “U2023HDRPTest“ project2. Open the “OutdoorsScene”3. Wait until all Background Tasks are finished4. Ope... Read more
Auto SH Evaluation Mode doesn't use Per Vertex on Mobile and some handhe...
As URP removed some platform hardcoding and later introduced SH Evaluation Mode in the URP Asset, the defaults for mobile and some h... Read more
[Android] The error "CommandInvokationFailure: Unable to list keys in th...
1. What happened According to the customer the error “CommandInvokationFailure: Unable to list keys in the keystore” is thrown in th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code