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EditorWindow.OnDestroy is called twice when closing a custom Editor window
How to reproduce: 1. Open user-submitted project (QuickSourceCheck) 2. In the toolbar select Window > My Window 3. Close the custom ... Read more
Inspector mode defaults to "Normal" after Editor restart
Reproduction steps: 1. Create a New Project 2. Change Inspector mode to "Debug" 3. Restart the Editor 4. Notice that the Inspector ... Read more
UI references to public script functions lost on upgrade
References to public functions in scripts assigned to UI objects are lost when upgrading projects to 2018.2. Reproduction Steps: 1.... Read more
Unity crash when SVG image "Draw Mode" is set to "Sliced" or "Tiled"
How to reproduce: 1. Open attached project "SVGTesterr.zip" 2. From Project window, drag and drop "mountain-svgrepo-com" to the Hie... Read more
InvalidOperationException: Stack empty - When double clicking on an obje...
Every time i double-click on an object in the scene hierarchy so that i can zoom in on it, the editor throws an exception in the con... Read more
SubScene objects doesn't inherit collision position transform from paren...
How to reproduce: 1. Open the attached project 2. Go to the Project window-> Scenes and open "SampleScene" scene 3. Enter the Play ... Read more
[LWRP] When using a ScriptableRendererFeature with the LWRP unnesesary F...
Steps to reproduce: 1. Download 1156741_repro.zip and open "SampleScene" scene 2. Enter play mode 3. Open Frame Debugger 4. Notice t... Read more
[LWRP] Render texture is allocating 0.9 Gb of memory when having nothing...
To reproduce: 1. Open attached project 'LighweightCameraColorTexture.zip" 2. Switch the platform, tick "Development build" and "Aut... Read more
[Lighting] Infinite error loop after assigning 2D texture to custom cube...
Steps To Reproduce: 1. Create a new Project 2. Hierarchy > Light > Reflection Probe 3. Select Reflection Probe in hierarchy to vie... Read more
[Timeline] Timeline animation resets to the first frame if animations tr...
To reproduce: 1. Open users attached project "TimelineFinalFrame.zip" 2. Open "SampleScene.unity" scene 3. Select DirectorTimeline t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes