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0
votes
Duplicate

EditorWindow.OnDestroy is called twice when closing a custom Editor window

IMGUI

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May 22, 2019

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Version/s: 2019.3.0a1, 2019.3.0a3

How to reproduce: 1. Open user-submitted project (QuickSourceCheck) 2. In the toolbar select Window > My Window 3. Close the custom ... Read more

0
votes
Fixed

Inspector mode defaults to "Normal" after Editor restart

Inspector Framework

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May 22, 2019

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Version/s: 2018.1.0a5, 2018.2, 2018.3, 2019.1, 2019.1.1f1, 2019.2, 2019.3

Reproduction steps: 1. Create a New Project 2. Change Inspector mode to "Debug" 3. Restart the Editor 4. Notice that the Inspector ... Read more

0
votes
Duplicate

UI references to public script functions lost on upgrade

uGUI

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May 22, 2019

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Version/s: 2019.1.3f1

References to public functions in scripts assigned to UI objects are lost when upgrading projects to 2018.2. Reproduction Steps: 1.... Read more

1
votes
Fixed

Unity crash when SVG image "Draw Mode" is set to "Sliced" or "Tiled"

Package: Vector Graphics

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May 22, 2019

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Version/s: preview.7 - 1.0.0, preview.26 - 1.0.0

How to reproduce: 1. Open attached project "SVGTesterr.zip" 2. From Project window, drag and drop "mountain-svgrepo-com" to the Hie... Read more

0
votes
Duplicate

InvalidOperationException: Stack empty - When double clicking on an obje...

--

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May 22, 2019

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Version/s: 2019.3.0a3

Every time i double-click on an object in the scene hierarchy so that i can zoom in on it, the editor throws an exception in the con... Read more

0
votes
Fixed

SubScene objects doesn't inherit collision position transform from paren...

Package: Unity Physics

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May 22, 2019

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Version/s: 0.0.2-preview

How to reproduce: 1. Open the attached project 2. Go to the Project window-> Scenes and open "SampleScene" scene 3. Enter the Play ... Read more

21
votes
Fixed

[LWRP] When using a ScriptableRendererFeature with the LWRP unnesesary F...

Package: Scriptable Render Pipeline Lightweight

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May 22, 2019

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Version/s: 5.13.0

Steps to reproduce: 1. Download 1156741_repro.zip and open "SampleScene" scene 2. Enter play mode 3. Open Frame Debugger 4. Notice t... Read more

0
votes
By Design

[LWRP] Render texture is allocating 0.9 Gb of memory when having nothing...

Package: Scriptable Render Pipeline Lightweight

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May 22, 2019

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Version/s: 5.7.2

To reproduce: 1. Open attached project 'LighweightCameraColorTexture.zip" 2. Switch the platform, tick "Development build" and "Aut... Read more

0
votes
Fixed

[Lighting] Infinite error loop after assigning 2D texture to custom cube...

Progressive Lightmapper

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May 22, 2019

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Version/s: 2018.2.0b2, 2019.2.0b3

Steps To Reproduce: 1. Create a new Project 2. Hierarchy > Light > Reflection Probe 3. Select Reflection Probe in hierarchy to vie... Read more

0
votes
Fixed

[Timeline] Timeline animation resets to the first frame if animations tr...

Package: Timeline

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May 22, 2019

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Version/s: 2019.1.0a1, 2019.2.0a1, 2019.2.0b2, 2019.3.0a1

To reproduce: 1. Open users attached project "TimelineFinalFrame.zip" 2. Open "SampleScene.unity" scene 3. Select DirectorTimeline t... Read more

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