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Power node incorrectly calculates the output when Gradient Noise output ...
How to reproduce: Create a new project Install the Shader Graph package from the Package Manager Create a built-in Lit Shader Graph ... Read more
libvpx 1.13.1 upgrade to address vulnerabilities
How to reproduce:Please can an upgrade to version 1.13.1 be assessed, to address the following CVEs:1. https://nvd.nist.gov/vuln/det... Read more
GameObjects are shifted in Game view when DLSS is enabled
How to reproduce:1. Open the “DLSS_Camera_Issue” project2. Open the “Assets/SunFlaresHDRP/Scene”3. Enter Play Mode4. Observe the Gam... Read more
"IsBuiltin" method skips new index generation when called in a different...
How to reproduce:1. Open the “fastpropertyname_serialization_issue” project2. Open the “Sample” scene3. Build asset bundles for the ... Read more
Stencil buffer doesn't work in Build when using ECS
How to reproduce:1. Open the attached project "Unity.zip"2. Build And Run the project with "StencilBufferTest.unity" Scene Expected ... Read more
[Silicon] Crash on llvm::VectorType::get when opening a specific project
Reproduction steps:1. Open the attached project “ReproProj” Expected result: The project is openedActual result: The project is open... Read more
Volumetric Light 2D affects 2nd Sorting Layer when it's enabled for 1st ...
How to reproduce:Open the attached project "Light 2D Sorting Issues.zip" Expected results: Volumetric Light doesn't affect 2nd Sorti... Read more
Errors "Shader error in 'Universal Render Pipeline/Particles/Unlit' : ou...
How to reproduce:1. Open the "IN_63889" project2. In the Build Settings press Build3. Wait until the build finishes4. Observe the Co... Read more
Font Texture uses more memory when used in WebGL Build
How to reproduce:1. Open the attached project "project-font-memory.zip"2. Open File>Build Settings...3. Switch Platform to "WebGL... Read more
The order of children GameObjects within the Prefab changes when updatin...
How to reproduce:1. Open the “GameObjectOrder20213” project2. Open the “SampleScene”3. Enter the Play Mode4. Observe the Game View E... Read more
All about bugs
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Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
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- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
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