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0
votes
Fixed

[Android][UaaL] Custom Frame Layout causes Unity to render over native A...

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Dec 06, 2023

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Version/s: 2021.3.33f1, 2022.3.15f1, 2023.2.3f1, 2023.3.0a17

Reproduction steps:1. Download the attached project "uaal-example_CustomerPatch"2. Open Android Studio and load the “uaal-example_Cu... Read more

5
votes
Fixed

ReadPixels() uses different Y positions when built with Vulkan

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Dec 06, 2023

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Version/s: 2021.3.33f1, 2022.3.15f1, 2023.2.3f1, 2023.3.0a17

Reproduction steps:1. Open the attached project "ReproProj" with Android Platform2. Open the “/Assets/Scenes/SampleScene.unity” Scen... Read more

3
votes
Fixed

Shader is missing when "Strict shader variant matching" is enabled in th...

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Dec 06, 2023

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Version/s: 2022.3.15f1, 2023.2.3f1, 2023.3.0a18, 6000.0.0b11, 6000.1.0a1

How to reproduce:1. Open the attached project2. Make sure the “Strict shader variant matching” is enabled in the Project Settings → ... Read more

0
votes
By Design

Transparent GameObjects are not visible behind other transparent GameObj...

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Dec 06, 2023

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Version/s: 2021.3.33f1, 2022.3.15f1, 2023.2.3f1, 2023.3.0a17

How to reproduce: Open the “Transparency.zip“ project Open the “OutdoorsScene“ Select the “TransparentFront“ material (Assets > M... Read more

0
votes
Fixed

Crash on TryToRegisterMonoScriptToHashMap when importing a specific .uni...

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Dec 06, 2023

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Version/s: 2023.2.4f1, 2023.3.0a18

Reproduction steps:1. Create a new project2. Import the attached .unitypackage “ReproPackage” Expected result: The package is import... Read more

0
votes
Won't Fix

AssetReferenceAtlasedSprite creates a copy of the Sprite during Addressa...

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Dec 06, 2023

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Version/s: 2021.3.33f1, 2022.3.14f1, 2023.2.2f1, 2023.3.0a17

Reproduction steps:1. Open the attached "ReproProj.zip" project2. Open the "Assets/Scenes/SampleScene" scene3. Open the Addressables... Read more

6
votes
Won't Fix

The construction of a specific class breaks the binding Bool references ...

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Dec 06, 2023

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Version/s: 2022.3.15f1, 2023.2.3f1, 2023.3.0a17

How to reproduce:1. Open the “Procedural Map Test“ project2. Open the “SampleScene“3. Open the “Assets > WFC Tests > MyGrid.as... Read more

0
votes
Fixed

The GameObject with a Hinge Joint Component does not return to the initi...

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Dec 06, 2023

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Version/s: 2023.2.3f1, 2023.3.0a17, 6000.0.0b11

How to reproduce:1. Open the “HingeJointBugReport“ project2. Open the “SampleScene“3. Open the “Cube“ GameObject in the Inspector4. ... Read more

0
votes
Fixed

Crash on block_remove when a scene is opened in a specific project

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Dec 06, 2023

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Version/s: 2022.3.15f1, 2023.2.1f1, 2023.3.0a16, 6000.0.0b11

Reproduction steps:1. Open the attached project "CrashRepro"2. Open the “Assets/Resources/Scenes/Demo.unity“ scene Expected result: ... Read more

1
votes
By Design

In Play Mode, an extra Sync Call is made every frame when a GameObject h...

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Dec 06, 2023

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Version/s: 2022.3.15f1, 2023.2.4f1, 2023.3.0a18, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

How to reproduce: Open the “Repro.zip“ project Open the “New Scene“ Select the “Physics (2D)“ performance counter Enter the Play Mod... Read more

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