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[Android][UaaL] Custom Frame Layout causes Unity to render over native A...
Reproduction steps:1. Download the attached project "uaal-example_CustomerPatch"2. Open Android Studio and load the “uaal-example_Cu... Read more
ReadPixels() uses different Y positions when built with Vulkan
Reproduction steps:1. Open the attached project "ReproProj" with Android Platform2. Open the “/Assets/Scenes/SampleScene.unity” Scen... Read more
Shader is missing when "Strict shader variant matching" is enabled in th...
How to reproduce:1. Open the attached project2. Make sure the “Strict shader variant matching” is enabled in the Project Settings → ... Read more
Transparent GameObjects are not visible behind other transparent GameObj...
How to reproduce: Open the “Transparency.zip“ project Open the “OutdoorsScene“ Select the “TransparentFront“ material (Assets > M... Read more
Crash on TryToRegisterMonoScriptToHashMap when importing a specific .uni...
Reproduction steps:1. Create a new project2. Import the attached .unitypackage “ReproPackage” Expected result: The package is import... Read more
AssetReferenceAtlasedSprite creates a copy of the Sprite during Addressa...
Reproduction steps:1. Open the attached "ReproProj.zip" project2. Open the "Assets/Scenes/SampleScene" scene3. Open the Addressables... Read more
The construction of a specific class breaks the binding Bool references ...
How to reproduce:1. Open the “Procedural Map Test“ project2. Open the “SampleScene“3. Open the “Assets > WFC Tests > MyGrid.as... Read more
The GameObject with a Hinge Joint Component does not return to the initi...
How to reproduce:1. Open the “HingeJointBugReport“ project2. Open the “SampleScene“3. Open the “Cube“ GameObject in the Inspector4. ... Read more
Crash on block_remove when a scene is opened in a specific project
Reproduction steps:1. Open the attached project "CrashRepro"2. Open the “Assets/Resources/Scenes/Demo.unity“ scene Expected result: ... Read more
In Play Mode, an extra Sync Call is made every frame when a GameObject h...
How to reproduce: Open the “Repro.zip“ project Open the “New Scene“ Select the “Physics (2D)“ performance counter Enter the Play Mod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping