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[Linux] Crash on g_type_check_instance_cast after changing Editor layout...
Reproductions steps:1. Create a new project2. Load custom editor layoutor1. Create a new project from the VR templateor1. Create a n... Read more
Audio Source Spatial Blend value gets set to 1 in the WebGL Player when ...
Reproduction steps:1. Open the attached "PROJECTFILE" project with the WebGL platform2. Build And Run the project (File > Build A... Read more
“SendMessage cannot be called during Awake“ warnings appear when loading...
How to reproduce:1. Open the user’s attached “ToolkitTest.zip” project2. Enter Play Mode3. Press the “LOAD NEXT SCENE” button4. Obse... Read more
The property field does not update in the search with Query Builder Mode...
How to reproduce:1. Open the attached project "UnitySearchBug.zip"2. Open Edit>Search All...3. Add a new query block "Reference&g... Read more
A Script Component that has a serialized custom class is not detecting c...
How to reproduce:1. Open the “SerializibleBug“ project2. Open the “SampleScene“3. Open the “Testing“ GameObject in the Inspector4. E... Read more
The Physics 2D Profiler module does not display the information about pr...
How to reproduce:1. Open the “Repro“ project2. Open the “Window > Analysis > Profiler“3. Open the “Go to the "File > Build ... Read more
Alpha channel is disabled when Alpha Clip Threshold is set to 0
How to reproduce:1. Open the attached project "Bugreport.zip"2. Select the "Quad" GameObject in the Hierarchy window3. Change "Alpha... Read more
Building 3D Sample Scenes (URP) Project fails
How to reproduce:1. Create a new 3D Sample Scenes (URP) Project2. Open the Build Settings Window (File -> Build Settings)3. Click... Read more
URP Shaders are sometimes unnecessarily accessing basemap.
Discovered in this discussion, URP Shaders are sometimes accessing the basemap unnecessarily that affects a performance in a negativ... Read more
The Texture Shape of an Image changes from 2D to a Cube when the project...
Reproduction steps:1. Create a new project with Unity 2018.3.X2. Import the “Blend” Image and its .meta file from “TextureProject” i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject