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Unsupported 2D Common package version installed when importing 2D Animat...
How to reproduce:1. Open any project2. Import the latest 2D Animation package version3. Observe the Console Window Expected result: ... Read more
Graphics.DrawMeshInstancedIndirect API doesn't draw Meshes when the SRP ...
How to reproduce:1. Open the user's attached "URPGPUInstancingTest" project2. Enter the Play Mode in the "SampleScene 1" Scene Expec... Read more
[URP][Android] Graphics memory loads appear each time before rendering t...
Reproduction steps:1. Open the attached user's project "UI-Perfomance.zip"2. Build for Android (refer to the additional configuratio... Read more
OnEnable and OnDisable are called when minimizing the custom Editor window
Reproduction steps:1. Open the user's attached "1167530-MaximizingWindow.zip" project2. Open the "TestWindow" window (Window -> M... Read more
Unity is not launching from the Hub when having an unstable internet con...
How to reproduce:1. Open Unity Hub2. Run any project Expected result: The Project launchesActual result: Unity's icon appears for se... Read more
Unable to modify RWStructuredBuffer elements via indirect dispatch of a ...
Reproduction steps:1. Open project "dispatch_indirect_bug.zip"2. Open Scene "TestScene"3. Enter Play Mode4. Observe Game view Expect... Read more
Memory leak when instantiating and destroying GameObjects with a collider
Reproduction steps:1. Open the user's attached project "ColliderMemLeak.zip"2. Open "SampleScene"3. Enter Play mode4. Click "Start" ... Read more
Inconsistent BURST test results when repeating tests
Reproduction steps:1. Download and open the attached "repro.zip" project2. Go to "Window" > "General" > "Test Runner"3. Double... Read more
[Remote Config] ConfigOrigin.Cached switch case is not used when the Int...
Reproduction steps:1. Open project "RemoteConfigBug"2. Open Scenes > SampleScene3. Open Remote Config Window4. Add a setting with... Read more
Removed missing script component is registered as unused override
Steps:1. Create a new project2. Add GameObject and assign any script to it3. Convert to prefab4. Delete script from Project Browser=... Read more
All about bugs
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Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved