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0
votes
Fixed

Crash when undoing changes made by a custom asset

Scene Management

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Dec 10, 2021

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Version/s: 2021.2, 2021.2.5f1

Reproduction steps:1. Open the user's attached project2. Select all the 'tree' children from the 'Test 7 -> Trees' GameObject3. T... Read more

0
votes
Won't Fix

PropertyCallbackScope is called twice when used for Arrays

IMGUI

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Nov 13, 2021

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Version/s: 2021.2, 2021.2.1f1, 2022.1, 2022.2

How to reproduce:1. Open the user's attached project2. In the Project window, select the Asset "test"3. Observe the Help Boxes drawn... Read more

1
votes
Fixed

[Android] In logcat, Strip Engine code is falsely reported as being on ...

Android

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May 23, 2022

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Version/s: 2021.2.15f1, 2022.1.0b11, 2022.2.0a9, 2023.1.0a19

Steps to reproduce:1. Open the attached project and make sure code stripping is disabled (Strip Engine Code setting in Player Settin... Read more

0
votes
Fixed

Editor performance degrades when adding more Sprites to the Tilemap and ...

2D

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Nov 16, 2021

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Version/s: 2019.4, 2020.3, 2020.3.6f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the user attached "BugExample.zip" project2. Enter the "SampleScene" Scene found in the Assets/Scenes folde... Read more

0
votes
By Design

PlayerSettings.Android.targetArchitectures == AndroidArchitecture.All re...

Android

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Dec 03, 2021

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Version/s: 2019.4, 2020.3, 2020.3.23f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached "1385621_Repro.zip" project2. Open the Player Settings (Edit->Project Settings...->Playe... Read more

0
votes
Fixed

[Linux] Packman options to add package from Git URL or by name contains ...

Linux

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Jan 13, 2022

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Version/s: 2021.1.0a5, 2021.2, 2022.1, 2022.1.0b3, 2022.2

Steps to reproduce:1. Create a new project or open a new one2. Open Package Manager (Window -> Package Manager)3. Click on the "+... Read more

0
votes
Fixed

Crash on assertion "condition is_ok (error) not met" when entering the p...

Mono

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Jan 12, 2022

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Version/s: 2021.2, 2021.2.7f1, 2022.1, 2022.2

Reproduction steps:1. Create a new project2. Import attached Test.cs Script to the project3. Attach a Script to an Object that is in... Read more

0
votes
Fixed

Crash on AudioMixer::EnsureValidRuntime when entering Play mode

Audio

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Jan 12, 2022

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Version/s: 2021.2, 2021.2.4f1, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached "mixer-test.zip" project2. Enter the Play mode Expected result: Unity does not crashA... Read more

0
votes
Fixed

[Mac+Windows] Crash when importing an FBX model with eNone wedge mapping...

Asset - Database

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Jan 14, 2022

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Version/s: 2021.2.0a1, 2022.1, 2022.2, 2022.2.0a2

Reproduction steps:1. Create a project with one of the "Reproducible with" versions2. Import the attached FBX file "310019.fbx" Expe... Read more

7
votes
Fixed

[IL2CPP][Android] MarshalDirectiveException error when using Microsoft o...

IL2CPP

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Feb 02, 2022

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Version/s: 2020.3, 2020.3.12f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "ONNXRuntimeBug.zip"2. Go to Player Settings and set the "Scripting Backend" to "IL2... Read more

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