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[NetCode] OnClientDisconnectCallback is not working with UNet Transport
Steps to reproduce:1. Open the attached project with version 2022.1.0b112. Open the scene Scenes/StartMenu3. Enter Play mode4. Press... Read more
[UI Builder] The Slider dragger goes past the maximum possible position
How to reproduce:1. Open users attached project2. Open Assets > NewUXMLTemplate.uxml3. Enter Preview4. Slide the dragger to the t... Read more
[Android] Bluetooth keyboard can only type in English when keyboard lang...
How to reproduce:1. Connect Bluetooth keyboard to Android device2. Add English and Korean languages to the keyboard (go to Settings ... Read more
[Quest][URP] Lens Flare is not visible in Scene when project is built fo...
Reproduction steps:1. Open the "SampleScene" Scene in the attached project "LightFlaresTest.zip"2. Go to Edit > Project Settings ... Read more
[macOS] "Oculus Integration" plugins dialog prompt has missing informati...
Reproduction steps:1. Create a new project2. Open Window > Package Manager3. Import the "Oculus Integration" package from Asset S... Read more
CheckInternalConsistency throws error when SharedComponent is used as Wi...
How to reproduce:1. Open the attached project "dots.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode Expected results: ... Read more
"ArgumentNullException: Value cannot be null" when using Microsoft.Exten...
How to reproduce:1. Open the attached project "EventSourceBugTest.zip"2. Build And Run the project for WebGL Expected results: No er... Read more
Shadow artifacts when Filtering Quality of Shadows under Lighting in HDR...
Reproduction steps:1. Open the user's attached project "tessTest.zip"2. Focus on "Plane", "Plane (1)", or "Plane (2)" in the Hierarc... Read more
Recorded Image Sequence with Recorder and FXAA enabled produces image wi...
Reproduction steps:1. Open the attached “1406776.zip” project2. Open the “SampleScene” Scene3. Window > General > Recorder >... Read more
Custom Gradle path in Android External Tools only respects the last clos...
Reproduction steps:1. Create two new projects on two different Unity versions2. Navigate to Preferences > External Tools in both ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names