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Texture is not imported correctly when enabling AlphaTransparency and ov...
How to reproduce:1. Open the attached project "packagetrunk-stripped.zip"2. Select Assets/Camera.png Expected results: The texture i... Read more
[HDRP] Setting quality setting to custom through code should be less pai...
[https://forum.unity.com/threads/cant-see-changes-on-depthoffield.1437040/]"Bug" comes from this forum post and the idea would be to... Read more
Focus of the asset name in the Project window is lost after right-clicking
How to reproduce:1. Create a new project2. In the Project window, select any asset3. Double-click its name or right-click > “Rena... Read more
[Android] Player freezes when running the "UI Toolkit Sample – Dragon Cr...
How to reproduce:1. Open the "IN_56664" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Press Bui... Read more
Unlit Texture material is invisible when the Render Queue is set below 2501
How to reproduce:Open the attached project "Test_Errors_On_Blank_Project.zip" Expected results: The Cube in the Scene view is visibl... Read more
The Marker highlight is offset when zooming out in the Profiler timeline
How to reproduce:1. Create and open a new Unity project2. Open Window>Analysis>Profiler3. Select "Edit Mode" in the Profiler w... Read more
Reflection Probes aren't being omitted from Dedicated Server Builds when...
How to reproduce:1. Open the attached “TrueDedicatedServerTest.zip“ project2. Open the “SampleScene“ Scene3. Build the project for a... Read more
[DX11] VFX ShaderGraph on D3D11 causes NVIDIA driver crash
Steps to reproduce:1. Open the attached user's project "ProjectGPUCrash.zip"2. Perform a standalone Windows development build and le... Read more
Crash on il2cpp::icalls::mscorlib::System::Threading::WaitHandle::Wait_i...
Reproduction steps:1. Open the attached "crash_IN-58386.zip" project2. Open the "/Assets/Scenes/SampleScene.unity"3. Build the proje... Read more
Incorrect Reflection Probe is selected when a Shader has a "compatible" ...
How to reproduce:1. Open the “CubemapBug“ project2. Open the “SampleScene”3. Wait until all Background Tasks are finished4. Observe ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions