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A URP shader variant does not get loaded from an Asset Bundle when Build...
How to reproduce: 1. Open the “Addressables_URP_bug“ project 2. Open the “SampleScene“ 3. In the top bar menu of the Editor click... Read more
Error "Releasing render texture that is set as Camera.targetTexture!" wh...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Build and Run “Scenes/SampleScene” 3. Observe the Player Expec... Read more
Terrain is not visible in Player when loaded from an AssetBundle and Ter...
Reproduction steps: 1. Open the “ReproProject“ project 2. Build and run the project (File > Build And Run) 3. Press the “Q” butto... Read more
DragUpdatedEvent and DragPerfomeEvent messages are printed when dragging...
Reproduction steps: 1. Open the attached “BugRepro” project 2. From the menu navigate to BugRepo > Test 3. From the Project windo... Read more
[Android] "Unable to find registered file for bundle" errors are thrown ...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the Addressables Group Window (Window > Asset Management > Addre... Read more
"Unable to load asset" error when using AssetReferenceSprite
How to reproduce: 1. Open the attached “IN-82109“ project 2. In the Hierarchy select the “Scripts“ GameObject 3. In the Inspector... Read more
Addressable assets appear in random order when observing the "Select Add...
How to reproduce: 1. Open the attached “SOAssetOrder.zip” project 2. Navigate to Assets/Heightmaps and select the “Data” Scriptabl... Read more
An additional Resource is created when loading an asset of a specific ty...
How to reproduce: 1. Open the “ReproAddresabesProject“ project 2. Open the “SampleScene“ 3. Enter the Play Mode 4. Click on the ... Read more
Exception "IndexOutOfRangeException" is thrown when assigning an address...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Select the “DeclaringReferencesTest” Asset in the Project window 3... Read more
"NullReferenceException" error when loading an addressables Scene in Player
Reproduction steps: 1. Make sure that the “AddressableSceneBug“ folder in the “C:\Users\[user]\AppData\LocalLow\Unity\DefaultCompan... Read more
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