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Data Loss of References in Scene Files
How to reproduce:1. Open the previously-attached project in Unity2. Open testScene3. Select TestObject in hierarchy and notice that ... Read more
Quitting editor while in play mode will cause scenes loaded additively t...
Steps to reproduce: 1. Open attached project2. Open scene "TestScene1"3. Run it and press "A". This will additively add "TestScene2"... Read more
[GI] Lightmap texture atlas rotates objects and causes aliasing in lightmap
Steps to reproduce: 1. Open attached project "773963.zip"2. Open scene "repro"3. Rebake lightmap4. In game view, notice aliased shad... Read more
[InputField][DecimalNumber] Input field doesn't clear when text is highl...
Reproduction steps(GIF attached):1. Open attached project.2. Open and play "Scene" scene.3. Click on input field with first mouse bu... Read more
"Select Object" dialog shows Scene tab for ScriptableObject
Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. In hierarchy, select "Monkey" GO4. Notice that "Animal" componen... Read more
[iOS] iTunes Connect rejects all Unity apps that are referencing WatchCo...
Apple rejects all Unity apps that reference 'WatchConnectivity.frameworkwith: 'non-public symbols in app: _LZ4_compressBound, _LZ4_c... Read more
[IMGUI][OSX][Regression] Detached tab is not moved slightly with the cur...
Steps to repro: 1. Open Unity 5.4 on OSX;2. Create new project;3. Detach any tab (e.g. Inspector) from Editor layout by holding left... Read more
[Android][Adreno][OpenGLES3] Some skinned meshes aren't rendered when GP...
To reproduce:1) Open attached project and scene in it2) Make sure GPU Skinning is enabled3) Build and run on device (make sure it ha... Read more
There's no way to determine the reason behind each of multiple calls of ...
Steps to reproduce: First of all, multiple calls is by design so there's no bug in this aspect. 1. Open attached project2. Open scen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code